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source: code/branches/presentationHS15/src/modules/pickup/items/MunitionContainer.h @ 10961

Last change on this file since 10961 was 10961, checked in by maxima, 9 years ago

Merged presentation and fabiens branch. Had to modify hoverHUD and invaderHUD, because the text of the healthbar wasn't correctly displayed and the weapon settings of the hovership.

File size: 2.6 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabien Vultier
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file MunitionContainer.h
31    @brief Declaration of the MunitionContainer class.
32    @ingroup PickupItems
33*/
34
35#ifndef _MunitionContainer_H__
36#define _MunitionContainer_H__
37
38#include "pickup/PickupPrereqs.h"
39
40#include <string>
41
42#include "pickup/Pickup.h"
43#include "core/class/SubclassIdentifier.h"
44#include "weaponsystem/Munition.h"
45
46namespace orxonox
47{
48    class _PickupExport MunitionContainer : public BaseObject
49    {
50        public:
51
52            MunitionContainer(Context* context);
53            virtual ~MunitionContainer();
54
55            virtual void XMLPort(Element& xmlelement, orxonox::XMLPort::Mode mode);
56
57            inline const std::string& getMunitionName() const
58                { return this->munitionName_; }
59            inline int getMunitionAmount() const
60                { return this->munitionAmount_; }
61            inline int getMagazinesAmount() const
62                { return this->magazinesAmount_; }
63            inline SubclassIdentifier<Munition> getMunitionType() const
64                { return munitionType_; }           
65
66        protected:
67            void setMunitionName(const std::string& munitionName);
68            void setMunitionAmount(int munitionAmount);
69            void setMagazinesAmount(int magazinesAmount_);
70
71        private:
72            SubclassIdentifier<Munition> munitionType_; //!< Indentifier of the munition type.
73            std::string munitionName_; //!< String containing the class name of the munition type (e.g. "LaserMunition")
74            int munitionAmount_; //!< The amount of singe bullets added
75            int magazinesAmount_; //!< The amount of full magazines added
76
77    };   
78}
79
80#endif // _MunitionContainer_H__
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