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source: code/branches/ppspickups1/src/modules/pickup/items/SpeedPickup.h @ 6607

Last change on this file since 6607 was 6607, checked in by ebeier, 14 years ago

first working version of the SpeedPickup, needs some more work for "onUse" type. Spaceship trails need to be looked at, because they don't show when a SpeedPickup with SpeedAdd is used.

File size: 3.3 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Eric Beier
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file SpeedPickup.h
31    @brief Declaration of the SpeedPickup class.
32*/
33
34#ifndef _SpeedPickup_H__
35#define _SpeedPickup_H__
36
37#include "pickup/PickupPrereqs.h"
38
39#include <string>
40#include <worldentities/pawns/Pawn.h>
41#include "worldentities/StaticEntity.h"
42
43#include "pickup/Pickup.h"
44
45namespace orxonox {
46
47    /**
48    @brief
49        A Pickup which can manipulate the Speed of a Pawn.
50
51        1) The speed multiplier:
52           The additional (forward) speed:
53        2) The activation type: 'immediate' or 'onUse'. defines if the item is used when it's picked up or only after the player chooses to use it.
54        4) The duration: the activation time of the pickup.
55
56    @author
57        Eric Beier
58    */
59    class _PickupExport SpeedPickup : public Pickup
60    {
61        public:
62
63            SpeedPickup(BaseObject* creator); //!< Constructor.
64            virtual ~SpeedPickup(); //!< Destructor.
65
66            virtual void XMLPort(Element& xmlelement, orxonox::XMLPort::Mode mode); //!< Method for creating a HealthPickup object through XML.
67
68            virtual void changedUsed(void); //!< Is called when the pickup has transited from used to unused or the other way around.
69            virtual void clone(OrxonoxClass*& item); //!< Creates a duplicate of the input OrxonoxClass.
70
71            inline float getDuration(void)
72                { return this->duration_; }
73            inline float getSpeedAdd(void)
74                { return this->speedAdd_; }
75            inline float getSpeedMultiply(void)
76                { return this->speedMultiply_; }
77
78        protected:
79            void initializeIdentifier(void); //!< Initializes the PickupIdentifier of this pickup.
80
81            void setDuration(float duration);
82            void setSpeedAdd(float speedAdd);
83            void setSpeedMultiply(float speedMultiply);
84
85        private:
86            void initialize(void); //!< Initializes the member variables.
87            void PickupTimerCallBack(void); //!< Function that gets called when timer ends.
88            Engine* carrierToEngineHelper(void); //!< Helper to transform the PickupCarrier to a Pawn, and throw an error message if the conversion fails.
89
90            float duration_; //!< The health that is transferred to the Pawn.
91            float speedAdd_;
92            float speedMultiply_;
93    };
94}
95
96#endif // _HealthPickup_H__
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