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[1998] | 1 | #ifndef _ShipItems_H__ |
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| 2 | #define _ShipItems_H__ |
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| 3 | #include <string> |
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| 4 | #include "SpaceShip.h" |
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| 5 | #include <map> |
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| 6 | #include "ShipEquipmentClasses.h" |
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| 7 | |
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| 8 | |
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[2000] | 9 | |
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[1998] | 10 | namespace orxonox{ |
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[2000] | 11 | Class _OrxonoxExport ShipItem{ |
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[1998] | 12 | |
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[2000] | 13 | enum itemType{ //Diffrent Types of Items |
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[1998] | 14 | |
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[2000] | 15 | Useable, |
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| 16 | Powerups, |
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| 17 | Permanent |
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| 18 | }; |
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[1998] | 19 | |
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| 20 | public: |
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| 21 | itemType CheckType(); |
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[2000] | 22 | |
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[1998] | 23 | private: |
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[2000] | 24 | itemType type; |
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| 25 | }; |
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[1998] | 26 | |
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| 27 | |
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[2000] | 28 | /* Useables are Items the Player can choose when to activate and then show an instant action/effect |
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| 29 | * or for a certain duration */ |
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| 30 | Class _OrxonoxExport Useable : public ShipItem{ |
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[1998] | 31 | |
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| 32 | |
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[2000] | 33 | enum subItemTypeUseable{ //Diffrent Types of Items of the Type Useable |
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| 34 | Rockets, |
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| 35 | Repairkits, |
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| 36 | Triggers, //trigger events usable by the player (Quests f.exp.) |
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| 37 | Boosters, |
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| 38 | Shields, |
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| 39 | Appearance, |
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| 40 | }; |
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[1998] | 41 | |
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[2000] | 42 | public: |
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| 43 | subItemTypeUseable CheckSubType(); |
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[1998] | 44 | |
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[2000] | 45 | private: |
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| 46 | subItemTypeUseable subtype; |
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| 47 | }; |
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[1998] | 48 | |
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[2000] | 49 | /* Permanents are Items, that effect the Player or his Ship from the instance he picks them up |
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| 50 | until he drops them again */ |
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| 51 | Class _OrxonoxExport Permanent : public ShipItem{ |
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[1998] | 52 | |
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[2000] | 53 | enum subItemTypePermanent{ //Diffrent Types of Items of the Type Permanent |
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| 54 | Weapon, |
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| 55 | Thrusters, |
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| 56 | Shields, |
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| 57 | Armor |
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| 58 | }; |
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| 59 | public: |
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| 60 | subItemTypePermanent CheckSubType(); |
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[1998] | 61 | |
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[2000] | 62 | private: |
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| 63 | subItemTypePermanent subtype; |
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| 64 | }; |
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[1998] | 65 | |
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[2000] | 66 | // Powerups effect the Player right after he picks them up for a certain Duration /or permanently. |
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| 67 | Class _OrxonoxExport Powerups : public ShipItem{ |
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[1998] | 68 | |
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[2000] | 69 | enum subItemTypePowerups{ //Diffrent Types of Items of the Type Powerups |
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| 70 | Weapon, |
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| 71 | Boosters, |
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| 72 | Shields, |
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| 73 | Repairkits, |
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| 74 | Appearance, |
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| 75 | Trigger |
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| 76 | }; |
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| 77 | public: |
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| 78 | subItemTypePowerups CheckSubType(); |
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[1998] | 79 | |
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[2000] | 80 | private: |
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| 81 | subItemTypePowerups subtype; |
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| 82 | }; |
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| 83 | |
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| 84 | } |
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| 85 | |
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| 86 | |
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| 87 | |
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| 88 | |
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| 89 | |
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| 90 | |
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| 91 | |
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| 92 | |
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| 93 | |
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| 94 | |
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[1998] | 95 | #endif |
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