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source: code/branches/physics/src/orxonox/objects/worldentities/collisionshapes/PlaneCollisionShape.cc @ 2323

Last change on this file since 2323 was 2323, checked in by martisty, 15 years ago

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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "OrxonoxStableHeaders.h"
30#include "PlaneCollisionShape.h"
31
32#include "BulletCollision/CollisionShapes/btStaticPlaneShape.h"
33
34#include "tools/BulletConversions.h"
35#include "core/CoreIncludes.h"
36#include "core/XMLPort.h"
37#include "tools/BulletConversions.h"
38
39namespace orxonox
40{
41    CreateFactory(PlaneCollisionShape);
42
43    PlaneCollisionShape::PlaneCollisionShape(BaseObject* creator) : CollisionShape(creator)
44    {
45        RegisterObject(PlaneCollisionShape);
46
47        this->planeShape_ = new btStaticPlaneShape(btVector3(1,1,1), 0);
48        this->collisionShape_ = this->planeShape_;
49    }
50
51    PlaneCollisionShape::~PlaneCollisionShape()
52    {
53        if (this->isInitialized())
54            delete this->collisionShape_;
55    }
56
57    void PlaneCollisionShape::setNormal(const Vector3& normal)
58    {
59        btScalar offset = this->planeShape_->getPlaneConstant();
60        delete this->collisionShape_;
61        this->planeShape_ = new btStaticPlaneShape(omni_cast<btVector3>(normal), offset);
62        this->collisionShape_ = this->planeShape_;
63    }
64
65    void PlaneCollisionShape::setOffset(float offset)
66    {
67        btVector3 normal = this->planeShape_->getPlaneNormal();
68        delete this->collisionShape_;
69        this->planeShape_ = new btStaticPlaneShape(normal, offset);
70        this->collisionShape_ = this ->planeShape_;
71    }
72
73    void PlaneCollisionShape::XMLPort(Element& xmlelement, XMLPort::Mode mode)
74    {
75        SUPER(PlaneCollisionShape, XMLPort, xmlelement, mode);
76
77        XMLPortParam(PlaneCollisionShape, "normal", setNormal, getNormal, xmlelement, mode);
78        XMLPortParam(PlaneCollisionShape, "offset", setOffset, getOffset, xmlelement, mode);   
79    }
80
81    btVector3 PlaneCollisionShape::getTotalScaling()
82    {
83        return omni_cast<btVector3>(this->node_->getScale()); //* this->radius_;
84    }
85}
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