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source: code/branches/pch/src/core/CorePrecompiledHeaders.h @ 3160

Last change on this file since 3160 was 3160, checked in by rgrieder, 15 years ago

Added precompiled header file for the core library.
It contains as little as possible but enough to give a little speed up.
Note that Identifier.h is included because it makes a big difference and a change to it triggers an 80% rebuild anyway.

  • Property svn:eol-style set to native
File size: 1.7 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30@file
31@brief
32    Compilation of the most often used header files in the core library
33*/
34
35#include <cassert>
36#include <cmath>
37#include <cstdlib>
38#include <cctype>
39#include <climits>
40
41#include <string>
42#include <sstream>
43#include <vector>
44#include <iostream>
45#include <list>
46#include <set>
47#include <map>
48#include <fstream>
49
50#include <OgreVector2.h>
51#include <OgreVector3.h>
52#include <OgreVector4.h>
53#include <OgreQuaternion.h>
54#include <OgreColourValue.h>
55#include <ois/OISKeyboard.h>
56#include <ois/OISMouse.h>
57#include <ois/OISJoyStick.h>
58#include <tinyxml/ticpp.h>
59
60#include "util/Convert.h"
61#include "util/Debug.h"
62#include "util/Exception.h"
63#include "util/Math.h"
64#include "util/MultiType.h"
65#include "util/String.h"
66#include "util/SubString.h"
67
68// A change would trigger a 80% Core rebuild anyway
69#include "Identifier.h"
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