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source: code/branches/network5/src/libraries/network/ClientConnection.cc @ 7773

Last change on this file since 7773 was 7773, checked in by scheusso, 14 years ago

small fix (ensure correct termination of communicationThread)

  • Property svn:eol-style set to native
File size: 5.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Oliver Scheuss
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "ClientConnection.h"
30
31#include <cassert>
32#define WIN32_LEAN_AND_MEAN
33#include <enet/enet.h>
34#include "util/Debug.h"
35
36namespace orxonox
37{
38  const unsigned int NETWORK_CLIENT_WAIT_TIME = 1;
39  const unsigned int NETWORK_CLIENT_CONNECTION_TIMEOUT = 3000; //millisecs
40  const unsigned int NETWORK_CLIENT_MAX_CONNECTIONS = 1;
41
42
43  ClientConnection::ClientConnection():
44    established_(false),
45    server_(NULL)
46  {
47    this->serverAddress_ = new ENetAddress();
48    //set standard address and port
49    enet_address_set_host(this->serverAddress_, "127.0.0.1"); // TODO: check for IPv6 and connect to ::1 instead
50    serverAddress_->port = NETWORK_PORT;
51  }
52
53  ClientConnection::~ClientConnection(){
54    if(this->established_)
55      closeConnection();
56    delete this->serverAddress_; // surely was created
57  }
58
59  void ClientConnection::setServerAddress( const std::string& serverAddress ) {
60    if (enet_address_set_host (this->serverAddress_, serverAddress.c_str()) < 0)
61        COUT(1) << "Error: Could not resolve \"" << serverAddress << "\"." << std::endl;
62  }
63
64  void ClientConnection::setPort( unsigned int port ) {
65    this->serverAddress_->port = port;
66  }
67
68  bool ClientConnection::establishConnection()
69  {
70    ENetEvent event;
71
72    this->host_ = enet_host_create(NULL, NETWORK_CLIENT_MAX_CONNECTIONS, NETWORK_CHANNEL_COUNT, 0, 0);
73    if ( this->host_ == NULL )
74    {
75      COUT(1) << "ClientConnection: host_ == NULL" << std::endl;
76      // error handling
77      return false;
78    }
79    assert( this->host_->socket4 != ENET_SOCKET_NULL || this->host_->socket6 != ENET_SOCKET_NULL );
80    if (this->host_->socket4 == ENET_SOCKET_NULL)
81        COUT(2) << "Warning: IPv4 Socket failed." << std::endl;
82    else if (this->host_->socket6 == ENET_SOCKET_NULL)
83        COUT(2) << "Warning: IPv6 Socket failed." << std::endl;
84    else
85        COUT(3) << "Info: Using IPv4 and IPv6 Sockets." << std::endl;
86
87    this->server_ = enet_host_connect(this->host_, serverAddress_, NETWORK_CHANNEL_COUNT, 0);
88    if ( this->server_==NULL )
89    {
90      COUT(1) << "ClientConnection: server_ == NULL" << std::endl;
91      // error handling
92      return false;
93    }
94    // handshake
95    for( unsigned int i=0; i<NETWORK_CLIENT_CONNECTION_TIMEOUT/NETWORK_CLIENT_WAIT_TIME; i++ )
96    {
97      if( enet_host_service(this->host_, &event, NETWORK_CLIENT_WAIT_TIME)>=0 && event.type == ENET_EVENT_TYPE_CONNECT )
98      {
99        this->established_=true;
100        Connection::startCommunicationThread();
101        return true;
102      }
103    }
104    COUT(1) << "Could not connect to server" << endl;
105    return false;
106  }
107
108  bool ClientConnection::closeConnection() {
109    ENetEvent event;
110
111    if ( !this->established_ )
112      return true;
113    this->established_ = false;
114    Connection::stopCommunicationThread();
115    enet_peer_disconnect(this->server_, 0);
116    for( unsigned int i=0; i<NETWORK_CLIENT_CONNECTION_TIMEOUT/NETWORK_CLIENT_WAIT_TIME; i++)
117    {
118      if ( enet_host_service(this->host_, &event, NETWORK_CLIENT_WAIT_TIME) >= 0 )
119      {
120        switch (event.type)
121        {
122          case ENET_EVENT_TYPE_NONE:
123          case ENET_EVENT_TYPE_CONNECT:
124            break;
125          case ENET_EVENT_TYPE_RECEIVE:
126            enet_packet_destroy(event.packet);
127            break;
128          case ENET_EVENT_TYPE_DISCONNECT:
129            COUT(4) << "received disconnect confirmation from server" << endl;
130            this->connectionClosed();
131            return true;
132        }
133      }
134    }
135    enet_peer_reset( this->server_ );
136    this->connectionClosed();
137    return false;
138  }
139
140
141  void ClientConnection::addPacket(ENetPacket *packet, uint8_t channelID) {
142    assert( this->server_ );
143    assert( packet );
144    return Connection::addPacket( packet, this->server_, channelID );
145  }
146
147  void ClientConnection::addPeer(ENetEvent* event)
148  {
149    assert(0);
150  }
151  void ClientConnection::removePeer(ENetEvent* event)
152  {
153    this->established_=false;
154    COUT(1) << "Received disconnect Packet from Server!" << endl;
155        // server closed the connection
156    this->stopCommunicationThread();
157    this->connectionClosed();
158  }
159
160  uint32_t ClientConnection::getRTT()
161  {
162    if (server_)
163        return server_->roundTripTime;
164    else
165        return 0;
166  }
167
168}
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