Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/branches/network/src/orxonox/particle/ParticleInterface.h @ 1494

Last change on this file since 1494 was 1494, checked in by rgrieder, 16 years ago
  • set the svn:eol-style property to all files so, that where ever you check out, you'll get the right line endings (had to change every file with mixed endings to windows in order to set the property)
  • Property svn:eol-style set to native
File size: 3.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _ParticleInterface_H__
30#define _ParticleInterface_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include <string>
35
36// #include "ParticleInterface.h"
37// #include <Ogre.h>
38// #include <OIS/OIS.h>
39// #include <CEGUI/CEGUI.h>
40// #include <CEGUIRenderer.h>
41#include <OgreParticleSystem.h>
42#include <OgreParticleEmitter.h>
43#include <OgreSceneManager.h>
44
45#include "util/Math.h"
46
47
48namespace orxonox
49{
50
51  class _OrxonoxExport ParticleInterface
52  {
53  public:
54
55    ParticleInterface( Ogre::SceneManager *sceneManager, std::string name, std::string templateName );
56    ~ParticleInterface( void );
57
58    inline void addToSceneNode( Ogre::SceneNode* sceneNode )
59        { sceneNode_ = sceneNode; sceneNode_->attachObject(particleSystem_);};
60    inline void detachFromSceneNode( void )
61        { sceneNode_->detachObject(particleSystem_); sceneNode_ = NULL;};
62
63    Ogre::ParticleEmitter* getEmitter ( int emitterNr );
64    void newEmitter ( void );
65
66    Vector3 getPositionOfEmitter ( int emitterNr );
67    inline void setPositionOfEmitter ( int emitterNr, Vector3 position )
68        { particleSystem_->getEmitter(emitterNr)->setPosition(position); };
69
70    inline Vector3 getDirection ( void )
71        { return particleSystem_->getEmitter(0)->getDirection(); };
72    void setDirection ( Vector3 direction );
73
74    inline Real getVelocity()
75        {return velocity_; };
76    void setVelocity( Real v );
77
78    inline float getRate()
79      { return rate_; };
80    void setRate( float r );
81
82    inline Real getDistance()
83        { return distance_; };
84    void setDistance( Real d );
85
86    inline ColourValue getColour( void )
87        {return colour_;};
88    void setColour( ColourValue colour );
89
90    void switchEnable();
91
92    inline Ogre::ParticleSystem* getParticleSystem()
93        { return this->particleSystem_; };
94
95  private:
96    Ogre::SceneNode *sceneNode_;
97    Ogre::SceneManager *sceneManager_;
98    Ogre::ParticleSystem *particleSystem_;
99    Real distance_;
100    Real velocity_;
101    float rate_;
102    ColourValue colour_;
103    int numberOfEmitters_;
104
105    void standardizeEmitters();
106  };
107
108}
109
110#endif /* _ParticleInterface_H__ */
Note: See TracBrowser for help on using the repository browser.