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source: code/branches/network/src/orxonox/hud/RadarOverlayElement.h @ 1406

Last change on this file since 1406 was 1406, checked in by rgrieder, 16 years ago
  • merged Felix's changes from trunk to network branch
  • added "svn:eol-style native" property to keybindings.ini
File size: 2.2 KB
Line 
1/*
2*   ORXONOX - the hottest 3D action shooter ever to exist
3*
4*
5*   License notice:
6*
7*   This program is free software; you can redistribute it and/or
8*   modify it under the terms of the GNU General Public License
9*   as published by the Free Software Foundation; either version 2
10*   of the License, or (at your option) any later version.
11*
12*   This program is distributed in the hope that it will be useful,
13*   but WITHOUT ANY WARRANTY; without even the implied warranty of
14*   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15*   GNU General Public License for more details.
16*
17*   You should have received a copy of the GNU General Public License
18*   along with this program; if not, write to the Free Software
19*   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20*
21*   Author:
22*      Yuning Chai
23*   Co-authors:
24*      ...
25*
26*/
27
28#ifndef _RADAR_H__
29#define _RADAR_H__
30
31#include <util/Math.h>
32#include <OgrePrerequisites.h>
33#include "../OrxonoxPrereqs.h"
34#include "RadarObject.h"
35
36namespace orxonox
37{
38    class _OrxonoxExport RadarOverlayElement : public Ogre::PanelOverlayElement
39    {
40        private:
41            Ogre::OverlayManager* om;               // our one and only overlay manager
42            Ogre::OverlayContainer* container_;     // pointer to the container we're in
43            Vector3 currentDir_;
44            Vector3 currentOrth_;
45            Vector3 shipPos_;                       // position of ship
46
47            Ogre::Real leftRel_, topRel_, dimRel_;  // relative position/dimension
48            int left_, top_, dim_;                  // absolute position/dimension
49            int windowW_, windowH_;                     // absolute window dimensions
50
51        public:
52            RadarOverlayElement(const Ogre::String& name);
53            ~RadarOverlayElement();
54            void init(Real leftRel, Real topRel, Real dimRel, Ogre::OverlayContainer* container);
55                        void resize();
56            void update();
57            void listObjects();
58
59            static float calcRadius(Vector3 pos, Vector3 dir, Vector3 orth, RadarObject* obj);
60            static float calcPhi(Vector3 pos, Vector3 dir, Vector3 orth, RadarObject* obj);
61            static bool calcRight(Vector3 pos, Vector3 dir, Vector3 orth, RadarObject* obj);
62        };
63}
64
65#endif
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