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source: code/branches/network/src/network/packet/Packet.cc @ 1713

Last change on this file since 1713 was 1713, checked in by scheusso, 16 years ago

some bugs fixed (packet handling)

File size: 4.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Oliver Scheuss, (C) 2008
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29
30#include <enet/enet.h>
31#include <boost/bind.hpp>
32
33#include "Packet.h"
34#include "network/ConnectionManager.h"
35#include "network/ClientInformation.h"
36
37#include "Acknowledgement.h"
38#include "Chat.h"
39#include "ClassID.h"
40#include "Gamestate.h"
41#include "Welcome.h"
42#include "network/Host.h"
43#include "core/CoreIncludes.h"
44
45namespace network{
46
47namespace packet{
48 
49#define PACKET_FLAG_DEFAULT ENET_PACKET_FLAG_NO_ALLOCATE
50#define _PACKETID           0
51 
52std::map<ENetPacket *, Packet *> Packet::packetMap_;
53 
54Packet::Packet(){
55  flags_ = PACKET_FLAG_DEFAULT;
56  packetDirection_ = ENUM::Outgoing;
57  clientID_=0;
58  data_=0;
59  enetPacket_=0;
60}
61
62void blub(ENetPacket *packet){
63  COUT(4) << "blubb" << std::endl;
64}
65
66Packet::Packet(unsigned char *data, int clientID){
67  flags_ = PACKET_FLAG_DEFAULT;
68  packetDirection_ = ENUM::Incoming;
69  clientID_=clientID;
70  data_=data;
71  enetPacket_=0;
72}
73
74/*Packet::Packet(ENetPacket *packet, ENetPeer *peer){
75  packetDirection_ = ENUM::Incoming;
76  enetPacket_ = packet;
77  clientID_ = ClientInformation::findClient(&peer->address)->getID();
78  data_ = packet->data;
79}*/
80
81Packet::Packet(const Packet &p){
82  enetPacket_=p.enetPacket_;
83  flags_=p.flags_;
84  if(p.data_){
85    data_ = new unsigned char[p.getSize()];
86    memcpy(data_, p.data_, p.getSize());
87  }else
88    data_=0;
89}
90
91Packet::~Packet(){
92  if(enetPacket_)
93    enet_packet_destroy(enetPacket_);
94  if(data_)
95    delete[] data_;
96}
97
98bool Packet::send(){
99  /*if(packetDirection_ != ENUM::Outgoing && packetDirection_ != ENUM::Bidirectional ){
100    assert(0);
101    return false;
102  }*/
103  if(!enetPacket_){
104    if(!data_){
105      assert(0);
106      return false;
107    }
108    enetPacket_ = enet_packet_create(getData(), getSize(), getFlags());
109    //enetPacket_->freeCallback = &Packet::deletePacket;
110    enetPacket_->freeCallback = &blub;
111    packetMap_[enetPacket_] = this;
112  }
113  network::Host::addPacket( enetPacket_, clientID_);
114  enetPacket_ = 0; // otherwise we have a double free because enet already handles the deallocation of the packet
115  return true;
116}
117
118Packet *Packet::createPacket(ENetPacket *packet, ENetPeer *peer){
119  unsigned char *data = packet->data;
120  unsigned int clientID = ClientInformation::findClient(&peer->address)->getID();
121  Packet *p;
122  COUT(3) << "packet type: " << *(ENUM::Type *)&data[_PACKETID] << std::endl;
123  switch( *(ENUM::Type *)&data[_PACKETID] )
124  {
125    case ENUM::Acknowledgement:
126      COUT(3) << "ack" << std::endl;
127      p = new Acknowledgement( data, clientID );
128      break;
129    case ENUM::Chat:
130      COUT(3) << "chat" << std::endl;
131      p = new Chat( data, clientID );
132      break;
133    case ENUM::ClassID:
134      COUT(3) << "classid" << std::endl;
135      p = new ClassID( data, clientID );
136      break;
137    case ENUM::Gamestate:
138      COUT(3) << "gamestate" << std::endl;
139      // TODO: remove brackets
140      p = new Gamestate( data, true, clientID );
141      break;
142    case ENUM::Welcome:
143      COUT(3) << "welcome" << std::endl;
144      p = new Welcome( data, clientID );
145    default:
146      assert(0); //TODO: repair this
147      break;
148  }
149  return p;
150}
151
152void Packet::deletePacket(ENetPacket *packet){
153  assert(packetMap_[packet]);
154  delete packetMap_[packet];
155}
156
157} // namespace packet
158
159} // namespace network
160
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