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source: code/branches/hud/src/orxonox/overlays/hud/HUDNavigation.h @ 1604

Last change on this file since 1604 was 1604, checked in by rgrieder, 16 years ago
  • adjusted Radar to fit in XML loading scheme
  • OverlayGroup should be more or less what I imagine for now (only supports scale method to scale the entire HUD)
  • singletonized HUDNavigation (and HUDRadar of course): These are temporary hacks!
  • Property svn:eol-style set to native
File size: 3.2 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Felix Schulthess
24 *   Co-authors:
25 *      Reto Grieder
26 *
27 */
28
29#ifndef _HUDNavigation_H__
30#define _HUDNavigation_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include <OgrePrerequisites.h>
35#include <OgreTextAreaOverlayElement.h>
36#include <OgrePanelOverlayElement.h>
37#include "overlays/OrxonoxOverlay.h"
38#include "util/Math.h"
39
40namespace orxonox
41{
42    class _OrxonoxExport HUDNavigation : public OrxonoxOverlay, public Tickable
43    {
44      public:
45        HUDNavigation();
46        ~HUDNavigation();
47
48        void XMLPort(Element& xmlElement, XMLPort::Mode mode);
49
50        void tick(float dt);
51
52        void cycleFocus();
53        float getDist2Focus() const;
54
55        inline RadarObject* getFocus() const
56            { return this->focus_; }
57        void releaseFocus();
58
59        static void cycleNavigationFocus();
60        static void releaseNavigationFocus();
61        static HUDNavigation& getInstance();
62
63      protected:
64        void sizeChanged();
65        void angleChanged() { }
66        void positionChanged() { }
67
68      private:
69        HUDNavigation(HUDNavigation& instance);
70        void updateMarker();
71        void updateFocus();
72
73        // XMLPort accessors
74        void setNavMarkerSize(float size);
75        float getNavMarkerSize() const;
76        void setAimMarkerSize(float size);
77        float getAimMarkerSize() const;
78        void setTextSize(float size);
79        float getTextSize() const;
80        void setFont(const std::string& font);
81        std::string getFont() const;
82
83        Ogre::OverlayContainer* container_;         //!< Container that holds the navigation elements
84        Ogre::PanelOverlayElement* navMarker_;      //!< the panel used to show the arrow and the target marker
85        float navMarkerSize_;                       //!< One paramter size of the navigation marker
86        Ogre::PanelOverlayElement* aimMarker_;      //!< Panel used to show the aim Marker
87        float aimMarkerSize_;                       //!< One paramter size of the aim marker
88        Ogre::TextAreaOverlayElement* navText_;     //!< Text overlay to display the target distance
89        std::list<RadarObject*>::iterator it_;
90        RadarObject* focus_;                        // next pointer of linked list
91        bool wasOutOfView_;                         //!< Performance booster variable: setMaterial is not cheap
92
93        static HUDNavigation* instance_s;
94  };
95}
96
97#endif /* _HUDNavigation_H__ */
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