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source: code/branches/gui/src/orxonox/tools/ParticleInterface.cc @ 1638

Last change on this file since 1638 was 1638, checked in by rgrieder, 16 years ago

merged input branch into gui test branch (was about time)
svn save (it's still a mess and CMLs haven't been updated)
I'll have to create a special project to create the tolua_bind files for tolua itself anyway..

  • Property svn:eol-style set to native
File size: 5.6 KB
Line 
1/*
2*   ORXONOX - the hottest 3D action shooter ever to exist
3*
4*
5*   License notice:
6*
7*   This program is free software; you can redistribute it and/or
8*   modify it under the terms of the GNU General Public License
9*   as published by the Free Software Foundation; either version 2
10*   of the License, or (at your option) any later version.
11*
12*   This program is distributed in the hope that it will be useful,
13*   but WITHOUT ANY WARRANTY; without even the implied warranty of
14*   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15*   GNU General Public License for more details.
16*
17*   You should have received a copy of the GNU General Public License
18*   along with this program; if not, write to the Free Software
19*   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20*
21*   Author:
22*      ...
23*   Co-authors:
24*      ...
25*
26*/
27
28/**
29* @file ParticleInterface.cc
30* @brief class to control praticle effects
31*/
32
33#include "OrxonoxStableHeaders.h"
34#include "ParticleInterface.h"
35
36#include <OgreParticleSystem.h>
37#include <OgreParticleEmitter.h>
38#include <OgreSceneManager.h>
39
40#include "GraphicsEngine.h"
41#include "Orxonox.h"
42#include "core/CoreIncludes.h"
43#include "util/Convert.h"
44
45namespace orxonox
46{
47  unsigned int ParticleInterface::counter_s = 0;
48  ParticleInterface* ParticleInterface::currentParticleInterface_s = 0;
49
50  ParticleInterface::ParticleInterface(const std::string& templateName, LODParticle::LOD detaillevel)
51  {
52    RegisterRootObject(ParticleInterface);
53
54    this->sceneNode_ = 0;
55    this->bEnabled_ = true;
56    this->detaillevel_ = (unsigned int)detaillevel;
57    this->particleSystem_ = GraphicsEngine::getSingleton().getLevelSceneManager()->createParticleSystem("particles" + getConvertedValue<unsigned int, std::string>(ParticleInterface::counter_s++), templateName);
58    this->particleSystem_->setSpeedFactor(Orxonox::getSingleton().getTimeFactor());
59
60    if (GraphicsEngine::getSingleton().getDetailLevelParticle() < (unsigned int)this->detaillevel_)
61    {
62      this->bVisible_ = false;
63      this->updateVisibility();
64    }
65    else
66    {
67      this->bVisible_ = true;
68    }
69  }
70
71  ParticleInterface::~ParticleInterface()
72  {
73    this->particleSystem_->removeAllEmitters();
74    GraphicsEngine::getSingleton().getLevelSceneManager()->destroyParticleSystem(particleSystem_);
75  }
76
77  void ParticleInterface::addToSceneNode(Ogre::SceneNode* sceneNode)
78  {
79    this->sceneNode_ = sceneNode;
80    this->sceneNode_->attachObject(this->particleSystem_);
81  }
82
83  void ParticleInterface::detachFromSceneNode()
84  {
85    if (this->sceneNode_)
86    {
87      this->sceneNode_->detachObject(this->particleSystem_);
88      this->sceneNode_ = 0;
89    }
90  }
91
92  Ogre::ParticleEmitter* ParticleInterface::createNewEmitter()
93  {
94    if (this->particleSystem_->getNumEmitters() > 0)
95    {
96      Ogre::ParticleEmitter* newemitter = this->particleSystem_->addEmitter(this->particleSystem_->getEmitter(0)->getType());
97      this->particleSystem_->getEmitter(0)->copyParametersTo(newemitter);
98      return newemitter;
99    }
100    else
101      return 0;
102  }
103  Ogre::ParticleEmitter* ParticleInterface::getEmitter(unsigned int emitterNr) const
104  {
105    if (emitterNr < this->particleSystem_->getNumEmitters())
106      return this->particleSystem_->getEmitter(emitterNr);
107    else
108      return 0;
109  }
110  void ParticleInterface::removeEmitter(unsigned int emitterNr)
111  {
112    if (emitterNr < this->particleSystem_->getNumEmitters())
113      this->particleSystem_->removeEmitter(emitterNr);
114  }
115  void ParticleInterface::removeAllEmitters()
116  {
117    this->particleSystem_->removeAllEmitters();
118  }
119  unsigned int ParticleInterface::getNumEmitters() const
120  {
121    return this->particleSystem_->getNumEmitters();
122  }
123
124  Ogre::ParticleAffector* ParticleInterface::addAffector(const std::string& name)
125  {
126    return this->particleSystem_->addAffector(name);
127  }
128  Ogre::ParticleAffector* ParticleInterface::getAffector(unsigned int affectorNr) const
129  {
130    if (affectorNr < this->particleSystem_->getNumAffectors())
131      return this->particleSystem_->getAffector(affectorNr);
132    else
133      return 0;
134  }
135  void ParticleInterface::removeAffector(unsigned int affectorNr)
136  {
137    if (affectorNr < this->particleSystem_->getNumAffectors())
138      this->particleSystem_->removeAffector(affectorNr);
139  }
140  void ParticleInterface::removeAllAffectors()
141  {
142    this->particleSystem_->removeAllAffectors();
143  }
144  unsigned int ParticleInterface::getNumAffectors() const
145  {
146    return this->particleSystem_->getNumAffectors();
147  }
148
149  void ParticleInterface::setEnabled(bool enable)
150  {
151    this->bEnabled_ = enable;
152    this->updateVisibility();
153  }
154
155  void ParticleInterface::detailLevelChanged(unsigned int newlevel)
156  {
157    if (newlevel >= (unsigned int)this->detaillevel_)
158      this->bVisible_ = true;
159    else
160      this->bVisible_ = false;
161
162    this->updateVisibility();
163  }
164
165  void ParticleInterface::updateVisibility()
166  {
167    for (unsigned int i = 0; i < this->particleSystem_->getNumEmitters(); i++)
168      this->particleSystem_->getEmitter(i)->setEnabled(this->bEnabled_ && this->bVisible_);
169  }
170
171  void ParticleInterface::setSpeedFactor(float factor)
172  {
173    this->particleSystem_->setSpeedFactor(Orxonox::getSingleton().getTimeFactor() * factor);
174  }
175  float ParticleInterface::getSpeedFactor() const
176  {
177    return (this->particleSystem_->getSpeedFactor() / Orxonox::getSingleton().getTimeFactor());
178  }
179
180  bool ParticleInterface::getKeepParticlesInLocalSpace() const
181  {
182    return this->particleSystem_->getKeepParticlesInLocalSpace();
183  }
184  void ParticleInterface::setKeepParticlesInLocalSpace(bool keep)
185  {
186    this->particleSystem_->setKeepParticlesInLocalSpace(keep);
187  }
188}
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