Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/branches/gui/src/orxonox/gamestates/GSGraphics.h @ 2816

Last change on this file since 2816 was 2816, checked in by rgrieder, 15 years ago

Upgrade number two for the InputManager: An InputState can have two new properties. You can tell it to always receive input, no matter what the input stack actually is. Secondly there is a 'transparent' option to be kind of invisible to the other states. I have found no use yet, but three more lines weren't a big deal ;)
This change ultimately supersedes the need for a master InputState.

  • Property svn:eol-style set to native
File size: 2.1 KB
RevLine 
[1661]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _GSGraphics_H__
30#define _GSGraphics_H__
31
32#include "OrxonoxPrereqs.h"
33#include "core/GameState.h"
[1662]34#include "core/OrxonoxClass.h"
[2801]35#include "tools/WindowEventListener.h"
[1688]36#include "GSRoot.h"
[1661]37
38namespace orxonox
39{
[2801]40    class _OrxonoxExport GSGraphics : public GameState<GSRoot>, public WindowEventListener
[1661]41    {
[1686]42        friend class ClassIdentifier<GSGraphics>;
[1891]43
[1661]44    public:
45        GSGraphics();
46        ~GSGraphics();
47
[1891]48    private: // functions
[1661]49        void enter();
50        void leave();
[1674]51        void ticked(const Clock& time);
[1661]52
[1686]53        void setConfigValues();
54
[2801]55        // Window events from WindowEventListener
56        void windowResized(unsigned int newWidth, unsigned int newHeight);
57        void windowFocusChanged();
[1686]58
[2801]59    private:
[1686]60        // managed singletons
[1661]61        InputManager*         inputManager_;
62        InGameConsole*        console_;
63        GUIManager*           guiManager_;
[2801]64        GraphicsManager*      graphicsManager_;       //!< Interface to Ogre
[1672]65
[1788]66        KeyBinder*            masterKeyBinder_;
[2816]67        SimpleInputState*     masterInputState_;
[2087]68        XMLFile*              debugOverlay_;
[1661]69    };
70}
71
72#endif /* _GSGraphics_H__ */
Note: See TracBrowser for help on using the repository browser.