Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/branches/gui/src/orxonox/GraphicsEngine.cc @ 1641

Last change on this file since 1641 was 1641, checked in by rgrieder, 16 years ago

some de-bugging
added enum for joy stick buttons
some more little fixes

  • Property svn:eol-style set to native
File size: 16.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007
25 *   Co-authors:
26 *      Felix Schulthess
27 *
28 */
29
30/**
31@file
32@brief
33    Implementation of an partial interface to Ogre.
34*/
35
36#include "OrxonoxStableHeaders.h"
37#include "GraphicsEngine.h"
38
39#include <fstream>
40
41#include <OgreConfigFile.h>
42#include <OgreException.h>
43#include <OgreLogManager.h>
44#include <OgreRoot.h>
45#include <OgreSceneManager.h>
46#include <OgreTextureManager.h>
47#include <OgreViewport.h>
48
49#include "core/CoreIncludes.h"
50#include "core/ConfigValueIncludes.h"
51#include "core/Debug.h"
52#include "core/CommandExecutor.h"
53#include "core/ConsoleCommand.h"
54#include "core/Exception.h"
55
56#include "overlays/console/InGameConsole.h"
57#include "overlays/OverlayGroup.h"
58#include "tools/ParticleInterface.h"
59#include "Settings.h"
60#include "tools/WindowEventListener.h"
61
62#include "objects/CameraHandler.h"
63
64namespace orxonox
65{
66    GraphicsEngine* GraphicsEngine::singletonRef_s = 0;
67
68    /**
69    @brief
70        Returns the singleton instance.
71    @return
72        The only instance of GraphicsEngine.
73    */
74    /*static*/ GraphicsEngine& GraphicsEngine::getSingleton()
75    {
76        assert(singletonRef_s);
77        return *singletonRef_s;
78    }
79
80    /**
81    @brief
82        Non-initialising constructor.
83    */
84    GraphicsEngine::GraphicsEngine()
85        : root_(0)
86        , renderWindow_(0)
87        , levelSceneManager_(0)
88        , viewport_(0)
89    {
90        RegisterObject(GraphicsEngine);
91
92        assert(singletonRef_s == 0);
93        singletonRef_s = this;
94
95        this->detailLevelParticle_ = 0;
96
97        this->setConfigValues();
98        CCOUT(4) << "Constructed" << std::endl;
99    }
100
101    void GraphicsEngine::setConfigValues()
102    {
103        SetConfigValue(resourceFile_,    "resources.cfg").description("Location of the resources file in the data path.");
104        SetConfigValue(ogreConfigFile_,  "ogre.cfg").description("Location of the Ogre config file");
105        SetConfigValue(ogrePluginsFile_, "plugins.cfg").description("Location of the Ogre plugins file");
106        SetConfigValue(ogreLogFile_,     "ogre.log").description("Logfile for messages from Ogre. \
107                                                                 Use \"\" to suppress log file creation.");
108        SetConfigValue(ogreLogLevelTrivial_ , 5).description("Corresponding orxonox debug level for ogre Trivial");
109        SetConfigValue(ogreLogLevelNormal_  , 4).description("Corresponding orxonox debug level for ogre Normal");
110        SetConfigValue(ogreLogLevelCritical_, 2).description("Corresponding orxonox debug level for ogre Critical");
111
112        unsigned int old = this->detailLevelParticle_;
113        SetConfigValue(detailLevelParticle_, 2).description("O: off, 1: low, 2: normal, 3: high");
114
115        if (this->detailLevelParticle_ != old)
116            for (Iterator<ParticleInterface> it = ObjectList<ParticleInterface>::begin(); it; ++it)
117                it->detailLevelChanged(this->detailLevelParticle_);
118    }
119
120    /**
121    @brief
122        Destroys all the Ogre related objects
123    */
124    GraphicsEngine::~GraphicsEngine()
125    {
126        CCOUT(4) << "Destroying objects..." << std::endl;
127        Ogre::WindowEventUtilities::removeWindowEventListener(this->renderWindow_, this);
128        if (this->root_)
129            delete this->root_;
130        this->root_ = 0;
131        this->levelSceneManager_ = 0;
132        this->renderWindow_ = 0;
133
134#if ORXONOX_PLATFORM == ORXONOX_PLATFORM_WIN32
135        // delete the ogre log and the logManager (since we have created it).
136        if (Ogre::LogManager::getSingletonPtr() != 0)
137        {
138            Ogre::LogManager::getSingleton().getDefaultLog()->removeListener(this);
139            Ogre::LogManager::getSingleton().destroyLog(Ogre::LogManager::getSingleton().getDefaultLog());
140            delete Ogre::LogManager::getSingletonPtr();
141        }
142        CCOUT(4) << "Destroying objects done" << std::endl;
143#endif
144
145        singletonRef_s = 0;
146    }
147
148    /**
149    @brief
150        Creates the Ogre Root object and sets up the ogre log.
151    */
152    void GraphicsEngine::setup()
153    {
154        CCOUT(3) << "Setting up..." << std::endl;
155
156        // TODO: LogManager doesn't work on linux platform. The why is yet unknown.
157#if ORXONOX_PLATFORM == ORXONOX_PLATFORM_WIN32
158        // create a new logManager
159        Ogre::LogManager* logger = new Ogre::LogManager();
160        CCOUT(4) << "Ogre LogManager created" << std::endl;
161
162        // create our own log that we can listen to
163        Ogre::Log *myLog;
164        if (this->ogreLogFile_ == "")
165            myLog = logger->createLog("ogre.log", true, false, true);
166        else
167            myLog = logger->createLog(this->ogreLogFile_, true, false, false);
168        CCOUT(4) << "Ogre Log created" << std::endl;
169
170        myLog->setLogDetail(Ogre::LL_BOREME);
171        myLog->addListener(this);
172#endif
173
174        // Root will detect that we've already created a Log
175        CCOUT(4) << "Creating Ogre Root..." << std::endl;
176
177        if (ogrePluginsFile_ == "")
178        {
179            COUT(2) << "Warning: Ogre plugins file set to \"\". Defaulting to plugins.cfg" << std::endl;
180            ModifyConfigValue(ogrePluginsFile_, tset, "plugins.cfg");
181        }
182        if (ogreConfigFile_ == "")
183        {
184            COUT(2) << "Warning: Ogre config file set to \"\". Defaulting to config.cfg" << std::endl;
185            ModifyConfigValue(ogreConfigFile_, tset, "config.cfg");
186        }
187        if (ogreLogFile_ == "")
188        {
189            COUT(2) << "Warning: Ogre log file set to \"\". Defaulting to ogre.log" << std::endl;
190            ModifyConfigValue(ogreLogFile_, tset, "ogre.log");
191        }
192
193        root_ = new Ogre::Root(ogrePluginsFile_, ogreConfigFile_, ogreLogFile_);
194
195        if (!root_->getInstalledPlugins().size())
196        {
197            ThrowException(PluginsNotFound, "No Ogre plugins declared. Cannot load Ogre.");
198        }
199
200#if 0 // Ogre 1.4.3 doesn't support setDebugOutputEnabled(.)
201//#if ORXONOX_PLATFORM != ORXONOX_PLATFORM_WIN32
202        // tame the ogre ouput so we don't get all the mess in the console
203        Ogre::Log* defaultLog = Ogre::LogManager::getSingleton().getDefaultLog();
204        defaultLog->setDebugOutputEnabled(false);
205        defaultLog->setLogDetail(Ogre::LL_BOREME);
206        defaultLog->addListener(this);
207#endif
208
209        CCOUT(4) << "Creating Ogre Root done" << std::endl;
210
211        // specify where Ogre has to look for resources. This call doesn't parse anything yet!
212        declareRessourceLocations();
213
214        CCOUT(3) << "Set up done." << std::endl;
215    }
216
217    void GraphicsEngine::declareRessourceLocations()
218    {
219        CCOUT(4) << "Declaring Resources" << std::endl;
220        //TODO: Specify layout of data file and maybe use xml-loader
221        //TODO: Work with ressource groups (should be generated by a special loader)
222
223        if (resourceFile_ == "")
224        {
225            COUT(2) << "Warning: Ogre resource file set to \"\". Defaulting to resources.cfg" << std::endl;
226            ModifyConfigValue(resourceFile_, tset, "resources.cfg");
227        }
228
229        // Load resource paths from data file using configfile ressource type
230        Ogre::ConfigFile cf;
231        try
232        {
233            cf.load(Settings::getDataPath() + resourceFile_);
234        }
235        catch (Ogre::Exception& ex)
236        {
237            COUT(1) << ex.getFullDescription() << std::endl;
238            COUT(0) << "Have you forgotten to set the data path in orxnox.ini?" << std::endl;
239            throw;
240        }
241
242        // Go through all sections & settings in the file
243        Ogre::ConfigFile::SectionIterator seci = cf.getSectionIterator();
244
245        std::string secName, typeName, archName;
246        while (seci.hasMoreElements())
247        {
248            try
249            {
250                secName = seci.peekNextKey();
251                Ogre::ConfigFile::SettingsMultiMap *settings = seci.getNext();
252                Ogre::ConfigFile::SettingsMultiMap::iterator i;
253                for (i = settings->begin(); i != settings->end(); ++i)
254                {
255                    typeName = i->first; // for instance "FileSystem" or "Zip"
256                    archName = i->second; // name (and location) of archive
257
258                    Ogre::ResourceGroupManager::getSingleton().addResourceLocation(
259                        std::string(Settings::getDataPath() + archName), typeName, secName);
260                }
261            }
262            catch (Ogre::Exception& ex)
263            {
264                COUT(1) << ex.getFullDescription() << std::endl;
265            }
266        }
267    }
268
269    bool GraphicsEngine::loadRenderer()
270    {
271        CCOUT(4) << "Configuring Renderer" << std::endl;
272
273        // check for file existence because Ogre displays exceptions if not
274        std::ifstream probe;
275        probe.open(ogreConfigFile_.c_str());
276        if (!probe)
277        {
278            // create a zero sized file
279            std::ofstream creator;
280            creator.open(ogreConfigFile_.c_str());
281            creator.close();
282        }
283        else
284            probe.close();
285
286        if (!root_->restoreConfig())
287            if (!root_->showConfigDialog())
288                return false;
289
290        CCOUT(4) << "Creating render window" << std::endl;
291        try
292        {
293            this->renderWindow_ = root_->initialise(true, "OrxonoxV2");
294        }
295        catch (...)
296        {
297            COUT(2) << "Error: There was an exception when initialising Ogre Root." << std::endl;
298            return false;
299        }
300
301        if (!root_->isInitialised())
302        {
303            CCOUT(2) << "Error: Initialising Ogre root object failed." << std::endl;
304            return false;
305        }
306        Ogre::WindowEventUtilities::addWindowEventListener(this->renderWindow_, this);
307        //Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(5);
308
309        // create a full screen viewport
310        this->viewport_ = this->renderWindow_->addViewport(0, 0);
311
312        return true;
313    }
314
315    bool GraphicsEngine::initialiseResources()
316    {
317        CCOUT(4) << "Initialising resources" << std::endl;
318        //TODO: Do NOT load all the groups, why are we doing that? And do we really do that? initialise != load...
319        try
320        {
321            Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();
322            /*Ogre::StringVector str = Ogre::ResourceGroupManager::getSingleton().getResourceGroups();
323            for (unsigned int i = 0; i < str.size(); i++)
324            {
325            Ogre::ResourceGroupManager::getSingleton().loadResourceGroup(str[i]);
326            }*/
327        }
328        catch (Ogre::Exception& e)
329        {
330            CCOUT(2) << "Error: There was an Error when initialising the resources." << std::endl;
331            CCOUT(2) << "ErrorMessage: " << e.getFullDescription() << std::endl;
332            return false;
333        }
334        return true;
335    }
336
337    /**
338    @brief
339        Creates the SceneManager
340    */
341    bool GraphicsEngine::createNewScene()
342    {
343        CCOUT(4) << "Creating new SceneManager..." << std::endl;
344        if (levelSceneManager_)
345        {
346            CCOUT(2) << "SceneManager already exists! Skipping." << std::endl;
347            return false;
348        }
349        this->levelSceneManager_ = this->root_->createSceneManager(Ogre::ST_GENERIC, "LevelSceneManager");
350        CCOUT(3) << "Created SceneManager: " << levelSceneManager_ << std::endl;
351        return true;
352    }
353
354    /**
355    @brief
356        Returns the window handle of the render window.
357        At least the InputHandler uses this to create the OIS::InputManager
358    @return
359        The window handle of the render window
360    */
361    size_t GraphicsEngine::getWindowHandle()
362    {
363        if (this->renderWindow_)
364        {
365            size_t windowHnd = 0;
366            this->renderWindow_->getCustomAttribute("WINDOW", &windowHnd);
367            return windowHnd;
368        }
369        else
370            return 0;
371    }
372
373    /**
374    @brief
375        Get the width of the render window
376    @return
377        The width of the render window
378    */
379    int GraphicsEngine::getWindowWidth() const
380    {
381        if (this->renderWindow_)
382            return this->renderWindow_->getWidth();
383        else
384            return 0;
385    }
386
387    /**
388    @brief
389        Get the height of the render window
390    @return
391        The height of the render window
392    */
393    int GraphicsEngine::getWindowHeight() const
394    {
395        if (this->renderWindow_)
396            return this->renderWindow_->getHeight();
397        else
398            return 0;
399    }
400
401    /**
402    @brief
403        Returns the window aspect ratio height/width.
404    @return
405        The window aspect ratio
406    */
407    float GraphicsEngine::getWindowAspectRatio() const
408    {
409        if (this->renderWindow_)
410            return (float)this->renderWindow_->getHeight() / (float)this->renderWindow_->getWidth();
411        else
412            return 1.0f;
413    }
414
415    /**
416    @brief
417        Method called by the LogListener interface from Ogre.
418        We use it to capture Ogre log messages and handle it ourselves.
419    @param message
420        The message to be logged
421    @param lml
422        The message level the log is using
423    @param maskDebug
424        If we are printing to the console or not
425    @param logName
426        The name of this log (so you can have several listeners
427        for different logs, and identify them)
428    */
429    void GraphicsEngine::messageLogged(const std::string& message,
430        Ogre::LogMessageLevel lml, bool maskDebug, const std::string &logName)
431    {
432        int orxonoxLevel;
433        switch (lml)
434        {
435        case Ogre::LML_TRIVIAL:
436            orxonoxLevel = this->ogreLogLevelTrivial_;
437            break;
438        case Ogre::LML_NORMAL:
439            orxonoxLevel = this->ogreLogLevelNormal_;
440            break;
441        case Ogre::LML_CRITICAL:
442            orxonoxLevel = this->ogreLogLevelCritical_;
443            break;
444        default:
445            orxonoxLevel = 0;
446        }
447        OutputHandler::getOutStream().setOutputLevel(orxonoxLevel)
448            << "Ogre: " << message << std::endl;
449    }
450
451    /**
452    @brief
453        Window has moved.
454    @param rw
455        The render window it occured in
456    */
457    void GraphicsEngine::windowMoved(Ogre::RenderWindow *rw)
458    {
459        for (Iterator<orxonox::WindowEventListener> it = ObjectList<orxonox::WindowEventListener>::start(); it; ++it)
460            it->windowMoved();
461    }
462
463    /**
464    @brief
465        Window has resized.
466    @param rw
467        The render window it occured in
468    @note
469        GraphicsEngine has a render window stored itself. This is the same
470        as rw. But we have to be careful when using multiple render windows!
471    */
472    void GraphicsEngine::windowResized(Ogre::RenderWindow *rw)
473    {
474        for (Iterator<orxonox::WindowEventListener> it = ObjectList<orxonox::WindowEventListener>::start(); it; ++it)
475            it->windowResized(this->renderWindow_->getWidth(), this->renderWindow_->getHeight());
476    }
477
478    /**
479    @brief
480        Window focus has changed.
481    @param rw
482        The render window it occured in
483    */
484    void GraphicsEngine::windowFocusChanged(Ogre::RenderWindow *rw)
485    {
486        for (Iterator<orxonox::WindowEventListener> it = ObjectList<orxonox::WindowEventListener>::start(); it; ++it)
487            it->windowFocusChanged();
488    }
489
490    /**
491    @brief
492        Window was closed.
493    @param rw
494        The render window it occured in
495    */
496    void GraphicsEngine::windowClosed(Ogre::RenderWindow *rw)
497    {
498        // using CommandExecutor in order to avoid depending on Orxonox.h.
499        CommandExecutor::execute("exit", false);
500    }
501
502}
Note: See TracBrowser for help on using the repository browser.