[1672] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "RootGameState.h" |
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| 30 | |
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[1690] | 31 | #include "util/String.h" |
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| 32 | #include "util/SubString.h" |
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[1674] | 33 | #include "Clock.h" |
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[1672] | 34 | #include "Debug.h" |
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| 35 | #include "Exception.h" |
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| 36 | #include "CommandLine.h" |
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| 37 | |
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| 38 | namespace orxonox |
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| 39 | { |
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[1673] | 40 | SetCommandLineArgument(state, "gui").setShortcut("s"); |
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[1672] | 41 | |
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| 42 | RootGameState::RootGameState(const std::string& name) |
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[1689] | 43 | : GameState<GameStateBase>(name) |
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[1672] | 44 | , stateRequest_("") |
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| 45 | { |
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| 46 | } |
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| 47 | |
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| 48 | RootGameState::~RootGameState() |
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| 49 | { |
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| 50 | } |
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| 51 | |
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| 52 | /** |
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| 53 | @brief |
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| 54 | Internal method that actually makes the state transition. Since it is internal, |
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| 55 | the method can assume certain things to be granted (like 'this' is always active). |
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| 56 | */ |
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[1689] | 57 | void RootGameState::makeTransition(GameStateBase* source, GameStateBase* destination) |
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[1672] | 58 | { |
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| 59 | if (source != 0) |
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| 60 | { |
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| 61 | // transition was not initiated by root itself |
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| 62 | this->activeChild_ = 0; |
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| 63 | } |
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| 64 | |
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| 65 | if (destination == this) |
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| 66 | { |
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| 67 | // this marks the end of the game. |
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| 68 | return; |
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| 69 | } |
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| 70 | |
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| 71 | // Check for 'destination' in the children map first |
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[1689] | 72 | std::map<GameStateBase*, GameStateBase*>::const_iterator it |
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[1672] | 73 | = this->grandchildrenToChildren_.find(destination); |
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| 74 | if (it != this->grandchildrenToChildren_.end()) |
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| 75 | { |
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[1689] | 76 | OrxAssert(dynamic_cast<GameStateBase*>(it->second) != 0, |
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[1672] | 77 | "There was a mix with RootGameState and GameState, could not cast."); |
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[1689] | 78 | GameStateBase* child = static_cast<GameStateBase*>(it->second); |
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[1672] | 79 | // child state. Don't use 'state', might be a grandchild! |
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| 80 | this->activeChild_ = child; |
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| 81 | child->makeTransition(this, destination); |
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| 82 | } |
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| 83 | else |
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| 84 | { |
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| 85 | // root doesn't have a parent.. |
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| 86 | OrxAssert(false, "GameState '" + destination->getName() + "' not found in children list of Root."); |
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| 87 | } |
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| 88 | } |
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| 89 | |
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| 90 | void RootGameState::gotoState(const std::string& name) |
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| 91 | { |
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[1689] | 92 | GameStateBase* request = getState(name); |
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[1672] | 93 | if (request) |
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| 94 | { |
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[1689] | 95 | GameStateBase* current = getCurrentState(); |
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[1672] | 96 | if (current) |
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| 97 | { |
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| 98 | current->makeTransition(0, request); |
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| 99 | } |
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| 100 | else |
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| 101 | { |
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| 102 | // Root is not yet active. This is a violation. |
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| 103 | ThrowException(GameState, "Activate Root before requesting a state."); |
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| 104 | } |
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| 105 | } |
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| 106 | else |
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| 107 | { |
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| 108 | COUT(2) << "Warning: GameState '" << name << "' doesn't exist." << std::endl; |
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| 109 | } |
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| 110 | } |
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| 111 | |
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| 112 | /** |
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| 113 | @brief |
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| 114 | Makes a state transition according to the state tree. You can choose any state |
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| 115 | in the tree to do the call. The function finds the current state on its own. |
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| 116 | @param state |
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| 117 | The state to be entered, has to exist in the tree. |
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| 118 | */ |
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| 119 | void RootGameState::requestState(const std::string& name) |
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| 120 | { |
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| 121 | this->stateRequest_ = name; |
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| 122 | } |
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| 123 | |
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| 124 | /** |
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| 125 | @brief |
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| 126 | Starts the game. The little 'while' denotes the main loop. |
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| 127 | Whenever the root state is selected, the game ends. |
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| 128 | @param name |
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| 129 | State to start with (usually main menu or specified by command line) |
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| 130 | */ |
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[1689] | 131 | void RootGameState::start(int argc, char** argv) |
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[1672] | 132 | { |
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[1690] | 133 | parseArguments(argc, argv); |
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[1689] | 134 | |
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[1672] | 135 | this->activate(); |
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| 136 | |
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| 137 | // get initial state from command line |
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| 138 | std::string initialState; |
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| 139 | CommandLine::getValue<std::string>("state", &initialState); |
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| 140 | gotoState(initialState); |
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| 141 | |
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[1674] | 142 | Clock clock; |
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[1672] | 143 | while (this->activeChild_) |
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| 144 | { |
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[1674] | 145 | clock.capture(); |
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[1672] | 146 | |
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[1674] | 147 | this->tick(clock); |
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[1672] | 148 | |
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| 149 | if (this->stateRequest_ != "") |
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| 150 | gotoState(stateRequest_); |
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| 151 | } |
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| 152 | |
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| 153 | this->deactivate(); |
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| 154 | } |
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[1689] | 155 | |
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[1690] | 156 | /** |
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| 157 | @brief |
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| 158 | Parses both command line and start.ini for CommandLineArguments. |
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| 159 | */ |
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| 160 | void RootGameState::parseArguments(int argc, char** argv) |
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[1689] | 161 | { |
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[1690] | 162 | // parse command line first |
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[1689] | 163 | std::vector<std::string> args; |
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| 164 | for (int i = 1; i < argc; ++i) |
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| 165 | args.push_back(argv[i]); |
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| 166 | |
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| 167 | try |
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| 168 | { |
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| 169 | orxonox::CommandLine::parse(args); |
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| 170 | } |
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| 171 | catch (orxonox::ArgumentException& ex) |
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| 172 | { |
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| 173 | COUT(1) << ex.what() << std::endl; |
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| 174 | COUT(0) << "Usage:" << std::endl << "orxonox " << CommandLine::getUsageInformation() << std::endl; |
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| 175 | } |
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[1690] | 176 | |
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| 177 | // look for additional arguments in start.ini |
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| 178 | std::ifstream file; |
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| 179 | file.open("start.ini"); |
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| 180 | args.clear(); |
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| 181 | if (file) |
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| 182 | { |
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| 183 | while (!file.eof()) |
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| 184 | { |
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| 185 | std::string line; |
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| 186 | std::getline(file, line); |
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| 187 | line = removeTrailingWhitespaces(line); |
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| 188 | //if (!(line[0] == '#' || line[0] == '%')) |
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| 189 | //{ |
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| 190 | SubString tokens(line, " ", " ", false, 92, false, 34, false, 40, 41, false, '#'); |
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| 191 | for (unsigned i = 0; i < tokens.size(); ++i) |
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| 192 | if (tokens[i][0] != '#') |
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| 193 | args.push_back(tokens[i]); |
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| 194 | //args.insert(args.end(), tokens.getAllStrings().begin(), tokens.getAllStrings().end()); |
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| 195 | //} |
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| 196 | } |
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| 197 | file.close(); |
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| 198 | } |
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| 199 | |
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| 200 | try |
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| 201 | { |
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| 202 | orxonox::CommandLine::parse(args); |
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| 203 | } |
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| 204 | catch (orxonox::ArgumentException& ex) |
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| 205 | { |
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| 206 | COUT(1) << "An Exception occured while parsing start.ini" << std::endl; |
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| 207 | COUT(1) << ex.what() << std::endl; |
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| 208 | COUT(0) << "Usage:" << std::endl << "orxonox " << CommandLine::getUsageInformation() << std::endl; |
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| 209 | } |
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[1689] | 210 | } |
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[1672] | 211 | } |
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