1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Benjamin Knecht <beni_at_orxonox.net>, (C) 2007 |
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25 | * Co-authors: |
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26 | * Felix Schulthess |
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27 | * |
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28 | */ |
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29 | |
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30 | #include "GraphicsManager.h" |
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31 | |
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32 | #include <fstream> |
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33 | #include <sstream> |
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34 | #include <boost/filesystem.hpp> |
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35 | #include <boost/shared_array.hpp> |
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36 | |
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37 | #include <OgreArchiveFactory.h> |
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38 | #include <OgreArchiveManager.h> |
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39 | #include <OgreFrameListener.h> |
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40 | #include <OgreRoot.h> |
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41 | #include <OgreLogManager.h> |
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42 | #include <OgreRenderWindow.h> |
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43 | #include <OgreRenderSystem.h> |
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44 | #include <OgreResourceGroupManager.h> |
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45 | #include <OgreTextureManager.h> |
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46 | #include <OgreViewport.h> |
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47 | #include <OgreWindowEventUtilities.h> |
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48 | |
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49 | #include "SpecialConfig.h" |
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50 | #include "util/Exception.h" |
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51 | #include "util/StringUtils.h" |
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52 | #include "util/SubString.h" |
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53 | #include "Clock.h" |
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54 | #include "ConsoleCommand.h" |
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55 | #include "ConfigValueIncludes.h" |
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56 | #include "CoreIncludes.h" |
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57 | #include "Core.h" |
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58 | #include "Game.h" |
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59 | #include "GameMode.h" |
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60 | #include "Loader.h" |
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61 | #include "MemoryArchive.h" |
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62 | #include "WindowEventListener.h" |
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63 | #include "XMLFile.h" |
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64 | |
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65 | namespace orxonox |
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66 | { |
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67 | class OgreWindowEventListener : public Ogre::WindowEventListener |
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68 | { |
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69 | public: |
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70 | void windowResized (Ogre::RenderWindow* rw) |
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71 | { orxonox::WindowEventListener::resizeWindow(rw->getWidth(), rw->getHeight()); } |
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72 | void windowFocusChange (Ogre::RenderWindow* rw) |
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73 | { orxonox::WindowEventListener::changeWindowFocus(); } |
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74 | void windowClosed (Ogre::RenderWindow* rw) |
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75 | { orxonox::Game::getInstance().stop(); } |
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76 | void windowMoved (Ogre::RenderWindow* rw) |
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77 | { orxonox::WindowEventListener::moveWindow(); } |
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78 | }; |
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79 | |
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80 | GraphicsManager* GraphicsManager::singletonPtr_s = 0; |
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81 | |
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82 | /** |
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83 | @brief |
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84 | Non-initialising constructor. |
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85 | */ |
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86 | GraphicsManager::GraphicsManager(bool bLoadRenderer) |
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87 | : ogreWindowEventListener_(new OgreWindowEventListener()) |
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88 | #if OGRE_VERSION < 0x010600 |
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89 | , memoryArchiveFactory_(new MemoryArchiveFactory()) |
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90 | #endif |
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91 | , renderWindow_(0) |
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92 | , viewport_(0) |
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93 | { |
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94 | RegisterObject(GraphicsManager); |
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95 | |
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96 | this->setConfigValues(); |
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97 | |
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98 | // Ogre setup procedure (creating Ogre::Root) |
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99 | this->loadOgreRoot(); |
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100 | // load all the required plugins for Ogre |
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101 | this->loadOgrePlugins(); |
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102 | |
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103 | // At first, add the root paths of the data directories as resource locations |
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104 | Ogre::ResourceGroupManager::getSingleton().addResourceLocation(Core::getDataPathString(), "FileSystem", "dataRoot", false); |
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105 | // Load resources |
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106 | resources_.reset(new XMLFile("resources.oxr", "dataRoot")); |
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107 | resources_->setLuaSupport(false); |
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108 | Loader::open(resources_.get()); |
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109 | |
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110 | // Only for development runs |
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111 | if (Core::isDevelopmentRun()) |
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112 | { |
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113 | Ogre::ResourceGroupManager::getSingleton().addResourceLocation(Core::getExternalDataPathString(), "FileSystem", "externalDataRoot", false); |
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114 | extResources_.reset(new XMLFile("resources.oxr", "externalDataRoot")); |
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115 | extResources_->setLuaSupport(false); |
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116 | Loader::open(extResources_.get()); |
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117 | } |
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118 | |
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119 | if (bLoadRenderer) |
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120 | { |
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121 | // Reads the ogre config and creates the render window |
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122 | this->upgradeToGraphics(); |
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123 | } |
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124 | } |
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125 | |
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126 | /** |
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127 | @brief |
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128 | Destruction is done by the member scoped_ptrs. |
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129 | */ |
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130 | GraphicsManager::~GraphicsManager() |
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131 | { |
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132 | Ogre::WindowEventUtilities::removeWindowEventListener(renderWindow_, ogreWindowEventListener_.get()); |
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133 | // TODO: Destroy the console command |
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134 | |
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135 | // Undeclare the resources |
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136 | Loader::unload(resources_.get()); |
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137 | if (Core::isDevelopmentRun()) |
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138 | Loader::unload(extResources_.get()); |
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139 | } |
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140 | |
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141 | void GraphicsManager::setConfigValues() |
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142 | { |
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143 | SetConfigValue(ogreConfigFile_, "ogre.cfg") |
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144 | .description("Location of the Ogre config file"); |
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145 | SetConfigValue(ogrePluginsDirectory_, specialConfig::ogrePluginsDirectory) |
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146 | .description("Folder where the Ogre plugins are located."); |
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147 | SetConfigValue(ogrePlugins_, specialConfig::ogrePlugins) |
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148 | .description("Comma separated list of all plugins to load."); |
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149 | SetConfigValue(ogreLogFile_, "ogre.log") |
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150 | .description("Logfile for messages from Ogre. Use \"\" to suppress log file creation."); |
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151 | SetConfigValue(ogreLogLevelTrivial_ , 5) |
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152 | .description("Corresponding orxonox debug level for ogre Trivial"); |
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153 | SetConfigValue(ogreLogLevelNormal_ , 4) |
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154 | .description("Corresponding orxonox debug level for ogre Normal"); |
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155 | SetConfigValue(ogreLogLevelCritical_, 2) |
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156 | .description("Corresponding orxonox debug level for ogre Critical"); |
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157 | } |
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158 | |
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159 | /** |
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160 | @brief |
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161 | Loads the renderer and creates the render window if not yet done so. |
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162 | @remarks |
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163 | This operation is irreversible without recreating the GraphicsManager! |
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164 | So if it throws you HAVE to recreate the GraphicsManager!!! |
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165 | It therefore offers almost no exception safety. |
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166 | */ |
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167 | void GraphicsManager::upgradeToGraphics() |
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168 | { |
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169 | if (renderWindow_ != NULL) |
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170 | return; |
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171 | |
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172 | this->loadRenderer(); |
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173 | |
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174 | #if OGRE_VERSION < 0x010600 |
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175 | // WORKAROUND: There is an incompatibility for particle scripts when trying |
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176 | // to support both Ogre 1.4 and 1.6. The hacky solution is to create |
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177 | // scripts for the 1.6 version and then remove the inserted "particle_system" |
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178 | // keyword. But we need to supply these new scripts as well, which is why |
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179 | // there is an extra Ogre::Archive dealing with it in the memory. |
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180 | using namespace Ogre; |
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181 | ArchiveManager::getSingleton().addArchiveFactory(memoryArchiveFactory_.get()); |
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182 | const StringVector& groups = ResourceGroupManager::getSingleton().getResourceGroups(); |
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183 | // Travers all groups |
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184 | for (StringVector::const_iterator itGroup = groups.begin(); itGroup != groups.end(); ++itGroup) |
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185 | { |
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186 | FileInfoListPtr files = ResourceGroupManager::getSingleton().findResourceFileInfo(*itGroup, "*.particle"); |
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187 | for (FileInfoList::const_iterator itFile = files->begin(); itFile != files->end(); ++itFile) |
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188 | { |
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189 | // open file |
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190 | Ogre::DataStreamPtr input = ResourceGroupManager::getSingleton().openResource(itFile->filename, *itGroup, false); |
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191 | std::stringstream output; |
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192 | // Parse file and replace "particle_system" with nothing |
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193 | while (!input->eof()) |
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194 | { |
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195 | std::string line = input->getLine(); |
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196 | size_t pos = line.find("particle_system"); |
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197 | if (pos != std::string::npos) |
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198 | { |
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199 | // 15 is the length of "particle_system" |
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200 | line.replace(pos, 15, ""); |
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201 | } |
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202 | output << line << std::endl; |
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203 | } |
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204 | // Add file to the memory archive |
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205 | shared_array<char> data(new char[output.str().size()]); |
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206 | // Debug optimisations |
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207 | const std::string outputStr = output.str(); |
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208 | char* rawData = data.get(); |
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209 | for (unsigned i = 0; i < outputStr.size(); ++i) |
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210 | rawData[i] = outputStr[i]; |
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211 | MemoryArchive::addFile("particle_scripts_ogre_1.4_" + *itGroup, itFile->filename, data, output.str().size()); |
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212 | } |
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213 | if (!files->empty()) |
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214 | { |
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215 | // Declare the files, but using a new group |
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216 | ResourceGroupManager::getSingleton().addResourceLocation("particle_scripts_ogre_1.4_" + *itGroup, |
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217 | "Memory", "particle_scripts_ogre_1.4_" + *itGroup); |
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218 | } |
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219 | } |
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220 | #endif |
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221 | |
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222 | // Initialise all resources (do this AFTER the renderer has been loaded!) |
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223 | // Note: You can only do this once! Ogre will check whether a resource group has |
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224 | // already been initialised. If you need to load resources later, you will have to |
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225 | // choose another resource group. |
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226 | Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups(); |
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227 | } |
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228 | |
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229 | /** |
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230 | @brief |
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231 | Creates the Ogre Root object and sets up the ogre log. |
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232 | */ |
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233 | void GraphicsManager::loadOgreRoot() |
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234 | { |
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235 | COUT(3) << "Setting up Ogre..." << std::endl; |
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236 | |
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237 | if (ogreConfigFile_ == "") |
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238 | { |
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239 | COUT(2) << "Warning: Ogre config file set to \"\". Defaulting to config.cfg" << std::endl; |
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240 | ModifyConfigValue(ogreConfigFile_, tset, "config.cfg"); |
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241 | } |
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242 | if (ogreLogFile_ == "") |
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243 | { |
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244 | COUT(2) << "Warning: Ogre log file set to \"\". Defaulting to ogre.log" << std::endl; |
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245 | ModifyConfigValue(ogreLogFile_, tset, "ogre.log"); |
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246 | } |
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247 | |
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248 | boost::filesystem::path ogreConfigFilepath(Core::getConfigPath() / this->ogreConfigFile_); |
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249 | boost::filesystem::path ogreLogFilepath(Core::getLogPath() / this->ogreLogFile_); |
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250 | |
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251 | // create a new logManager |
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252 | // Ogre::Root will detect that we've already created a Log |
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253 | ogreLogger_.reset(new Ogre::LogManager()); |
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254 | COUT(4) << "Ogre LogManager created" << std::endl; |
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255 | |
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256 | // create our own log that we can listen to |
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257 | Ogre::Log *myLog; |
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258 | myLog = ogreLogger_->createLog(ogreLogFilepath.string(), true, false, false); |
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259 | COUT(4) << "Ogre Log created" << std::endl; |
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260 | |
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261 | myLog->setLogDetail(Ogre::LL_BOREME); |
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262 | myLog->addListener(this); |
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263 | |
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264 | COUT(4) << "Creating Ogre Root..." << std::endl; |
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265 | |
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266 | // check for config file existence because Ogre displays (caught) exceptions if not |
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267 | if (!boost::filesystem::exists(ogreConfigFilepath)) |
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268 | { |
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269 | // create a zero sized file |
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270 | std::ofstream creator; |
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271 | creator.open(ogreConfigFilepath.string().c_str()); |
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272 | creator.close(); |
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273 | } |
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274 | |
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275 | // Leave plugins file empty. We're going to do that part manually later |
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276 | ogreRoot_.reset(new Ogre::Root("", ogreConfigFilepath.string(), ogreLogFilepath.string())); |
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277 | |
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278 | COUT(3) << "Ogre set up done." << std::endl; |
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279 | } |
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280 | |
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281 | void GraphicsManager::loadOgrePlugins() |
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282 | { |
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283 | // just to make sure the next statement doesn't segfault |
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284 | if (ogrePluginsDirectory_ == "") |
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285 | ogrePluginsDirectory_ = "."; |
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286 | |
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287 | boost::filesystem::path folder(ogrePluginsDirectory_); |
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288 | // Do some SubString magic to get the comma separated list of plugins |
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289 | SubString plugins(ogrePlugins_, ",", " ", false, '\\', false, '"', false, '(', ')', false, '\0'); |
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290 | // Use backslash paths on Windows! file_string() already does that though. |
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291 | for (unsigned int i = 0; i < plugins.size(); ++i) |
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292 | ogreRoot_->loadPlugin((folder / plugins[i]).file_string()); |
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293 | } |
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294 | |
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295 | void GraphicsManager::loadRenderer() |
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296 | { |
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297 | CCOUT(4) << "Configuring Renderer" << std::endl; |
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298 | |
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299 | if (!ogreRoot_->restoreConfig()) |
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300 | if (!ogreRoot_->showConfigDialog()) |
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301 | ThrowException(InitialisationFailed, "OGRE graphics configuration dialogue failed."); |
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302 | |
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303 | CCOUT(4) << "Creating render window" << std::endl; |
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304 | |
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305 | this->renderWindow_ = ogreRoot_->initialise(true, "Orxonox"); |
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306 | // Propagate the size of the new winodw |
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307 | this->ogreWindowEventListener_->windowResized(renderWindow_); |
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308 | |
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309 | Ogre::WindowEventUtilities::addWindowEventListener(this->renderWindow_, ogreWindowEventListener_.get()); |
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310 | |
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311 | // create a full screen default viewport |
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312 | // Note: This may throw when adding a viewport with an existing z-order! |
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313 | // But in our case we only have one viewport for now anyway, therefore |
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314 | // no ScopeGuards or anything to handle exceptions. |
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315 | this->viewport_ = this->renderWindow_->addViewport(0, 0); |
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316 | |
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317 | Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(0); |
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318 | |
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319 | // add console commands |
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320 | ccPrintScreen_ = createConsoleCommand(createFunctor(&GraphicsManager::printScreen, this), "printScreen"); |
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321 | CommandExecutor::addConsoleCommandShortcut(ccPrintScreen_); |
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322 | } |
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323 | |
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324 | void GraphicsManager::update(const Clock& time) |
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325 | { |
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326 | Ogre::FrameEvent evt; |
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327 | evt.timeSinceLastFrame = time.getDeltaTime(); |
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328 | evt.timeSinceLastEvent = time.getDeltaTime(); // note: same time, but shouldn't matter anyway |
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329 | |
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330 | // don't forget to call _fireFrameStarted to OGRE to make sure |
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331 | // everything goes smoothly |
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332 | ogreRoot_->_fireFrameStarted(evt); |
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333 | |
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334 | // Pump messages in all registered RenderWindows |
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335 | // This calls the WindowEventListener objects. |
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336 | Ogre::WindowEventUtilities::messagePump(); |
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337 | // make sure the window stays active even when not focused |
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338 | // (probably only necessary on windows) |
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339 | this->renderWindow_->setActive(true); |
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340 | |
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341 | // Time before rendering |
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342 | uint64_t timeBeforeTick = time.getRealMicroseconds(); |
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343 | |
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344 | // Render frame |
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345 | ogreRoot_->_updateAllRenderTargets(); |
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346 | |
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347 | uint64_t timeAfterTick = time.getRealMicroseconds(); |
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348 | // Subtract the time used for rendering from the tick time counter |
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349 | Game::getInstance().subtractTickTime(timeAfterTick - timeBeforeTick); |
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350 | |
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351 | // again, just to be sure OGRE works fine |
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352 | ogreRoot_->_fireFrameEnded(evt); // note: uses the same time as _fireFrameStarted |
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353 | } |
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354 | |
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355 | void GraphicsManager::setCamera(Ogre::Camera* camera) |
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356 | { |
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357 | this->viewport_->setCamera(camera); |
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358 | } |
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359 | |
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360 | /** |
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361 | @brief |
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362 | Method called by the LogListener interface from Ogre. |
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363 | We use it to capture Ogre log messages and handle it ourselves. |
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364 | @param message |
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365 | The message to be logged |
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366 | @param lml |
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367 | The message level the log is using |
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368 | @param maskDebug |
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369 | If we are printing to the console or not |
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370 | @param logName |
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371 | The name of this log (so you can have several listeners |
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372 | for different logs, and identify them) |
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373 | */ |
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374 | void GraphicsManager::messageLogged(const std::string& message, |
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375 | Ogre::LogMessageLevel lml, bool maskDebug, const std::string& logName) |
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376 | { |
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377 | int orxonoxLevel; |
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378 | switch (lml) |
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379 | { |
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380 | case Ogre::LML_TRIVIAL: |
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381 | orxonoxLevel = this->ogreLogLevelTrivial_; |
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382 | break; |
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383 | case Ogre::LML_NORMAL: |
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384 | orxonoxLevel = this->ogreLogLevelNormal_; |
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385 | break; |
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386 | case Ogre::LML_CRITICAL: |
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387 | orxonoxLevel = this->ogreLogLevelCritical_; |
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388 | break; |
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389 | default: |
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390 | orxonoxLevel = 0; |
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391 | } |
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392 | OutputHandler::getOutStream().setOutputLevel(orxonoxLevel) |
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393 | << "Ogre: " << message << std::endl; |
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394 | } |
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395 | |
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396 | size_t GraphicsManager::getRenderWindowHandle() |
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397 | { |
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398 | size_t windowHnd = 0; |
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399 | renderWindow_->getCustomAttribute("WINDOW", &windowHnd); |
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400 | return windowHnd; |
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401 | } |
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402 | |
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403 | bool GraphicsManager::isFullScreen() const |
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404 | { |
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405 | Ogre::ConfigOptionMap& options = ogreRoot_->getRenderSystem()->getConfigOptions(); |
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406 | if (options.find("Full Screen") != options.end()) |
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407 | { |
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408 | if (options["Full Screen"].currentValue == "Yes") |
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409 | return true; |
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410 | else |
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411 | return false; |
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412 | } |
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413 | else |
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414 | { |
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415 | COUT(0) << "Could not find 'Full Screen' render system option. Fix This!!!" << std::endl; |
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416 | return false; |
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417 | } |
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418 | } |
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419 | |
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420 | void GraphicsManager::printScreen() |
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421 | { |
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422 | assert(this->renderWindow_); |
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423 | |
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424 | this->renderWindow_->writeContentsToTimestampedFile(Core::getLogPathString() + "screenShot_", ".jpg"); |
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425 | } |
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426 | } |
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