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source: code/branches/core2/src/orxonox/core/CoreSettings.cc @ 1036

Last change on this file since 1036 was 1036, checked in by landauf, 16 years ago

added CoreSettings, a class containing all settings of core classes (at the moment it's only debuglevel and language)

removed DebugLevel
removed OrxonoxClass inheritance of Language and LanguageEntry

File size: 5.3 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *
4 *
5 *   License notice:
6 *
7 *   This program is free software; you can redistribute it and/or
8 *   modify it under the terms of the GNU General Public License
9 *   as published by the Free Software Foundation; either version 2
10 *   of the License, or (at your option) any later version.
11 *
12 *   This program is distributed in the hope that it will be useful,
13 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
14 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 *   GNU General Public License for more details.
16 *
17 *   You should have received a copy of the GNU General Public License
18 *   along with this program; if not, write to the Free Software
19 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20 *
21 *   Author:
22 *      Fabian 'x3n' Landau
23 *   Co-authors:
24 *      ...
25 *
26 */
27
28/**
29    @file CoreSettings.cc
30    @brief Implementation of the CoreSettings class.
31*/
32
33#include "CoreSettings.h"
34#include "Language.h"
35#include "CoreIncludes.h"
36#include "ConfigValueIncludes.h"
37
38namespace orxonox
39{
40    /**
41        @brief Constructor: Registers the object and sets the config-values.
42        @param A reference to a global variable, used to avoid an infinite recursion in getSoftDebugLevel()
43    */
44    CoreSettings::CoreSettings()
45    {
46        RegisterRootObject(CoreSettings);
47        this->setConfigValues();
48    }
49
50    bool& CoreSettings::isCreatingCoreSettings()
51    {
52        static bool bCreatingCoreSettings = true;
53        static bool bFirstTime = true;
54        if (bFirstTime)
55        {
56            bFirstTime = false;
57            CoreSettings::getInstance();
58        }
59        return bCreatingCoreSettings;
60    }
61
62    /**
63        @brief Returns a unique instance of CoreSettings.
64        @return The instance
65    */
66    CoreSettings& CoreSettings::getInstance()
67    {
68        static CoreSettings instance = CoreSettings();
69
70        // If bCreatingSoftDebugLevelObject is true, we're just about to create an instance of the DebugLevel class
71        if (CoreSettings::isCreatingCoreSettings())
72        {
73            isCreatingCoreSettings() = false;
74            instance.setConfigValues();
75        }
76        return instance;
77    }
78
79    /**
80        @brief Function to collect the SetConfigValue-macro calls.
81    */
82    void CoreSettings::setConfigValues()
83    {
84        SetConfigValue(softDebugLevelConsole_, 3).description("The maximal level of debug output shown in the console");
85        SetConfigValue(softDebugLevelLogfile_, 3).description("The maximal level of debug output shown in the logfile");
86        SetConfigValue(softDebugLevelShell_, 1).description("The maximal level of debug output shown in the ingame shell");
87
88        // softDebugLevel_ is the maximum of the 3 variables
89        this->softDebugLevel_ = this->softDebugLevelConsole_;
90        if (this->softDebugLevelLogfile_ > this->softDebugLevel_)
91            this->softDebugLevel_ = this->softDebugLevelLogfile_;
92        if (this->softDebugLevelShell_ > this->softDebugLevel_)
93            this->softDebugLevel_ = this->softDebugLevelShell_;
94
95
96        std::string temp = this->language_;
97        SetConfigValue(language_, Language::getLanguage().defaultLanguage_).description("The language of the ingame text");
98
99        if (this->language_ != temp)
100        {
101            // Read the translation file after the language was configured
102            Language::getLanguage().readTranslatedLanguageFile();
103        }
104    }
105
106    /**
107        @brief Static function that holds the singleton.
108    */
109    int CoreSettings::getSoftDebugLevel(OutputHandler::OutputDevice device)
110    {
111        if (!CoreSettings::isCreatingCoreSettings())
112        {
113            if (device == OutputHandler::LD_All)
114                return CoreSettings::getInstance().softDebugLevel_;
115            else if (device == OutputHandler::LD_Console)
116                return CoreSettings::getInstance().softDebugLevelConsole_;
117            else if (device == OutputHandler::LD_Logfile)
118                return CoreSettings::getInstance().softDebugLevelLogfile_;
119            else if (device == OutputHandler::LD_Shell)
120                return CoreSettings::getInstance().softDebugLevelShell_;
121        }
122
123        // Return a constant value while we're creating the object
124        return 2;
125    }
126
127    /**
128        @brief Returns the configured language.
129    */
130    const std::string& CoreSettings::getLanguage()
131    {
132        if (!CoreSettings::isCreatingCoreSettings())
133            return CoreSettings::getInstance().language_;
134
135        return Language::getLanguage().defaultLanguage_;
136    }
137
138    /**
139        @brief Sets the language in the config-file back to the default.
140    */
141    void CoreSettings::resetLanguage()
142    {
143        CoreSettings::getInstance().resetLanguageIntern();
144    }
145
146    /**
147        @brief Sets the language in the config-file back to the default.
148    */
149    void CoreSettings::resetLanguageIntern()
150    {
151        ResetConfigValue(language_);
152    }
153}
154
155/**
156    @brief Returns the soft debug level, stored in the only existing instance of the DebugLevel class, configured in the config-file.
157    @return The soft debug level
158*/
159int getSoftDebugLevel()
160{
161    return orxonox::CoreSettings::getSoftDebugLevel();
162}
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