Last change
on this file since 2621 was
2621,
checked in by rgrieder, 15 years ago
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This commit gets a little ugly, couldn't separate that anymore:
- Renamed UseTolua.cmake to GenerateLuaBindings.cmake
- Applied the macros for compiler flags, linker flags, header files and source groups
Updated the whole build tree for that
- Created real compiler config scripts (BuildConfigGCC.cmake and BuildConfigMSVC.cmake)
- Large scale clean up in BuildConfig.cmake
- You can now specify your own LibraryConfig and BuildConfig script via CMake Cache
- Lots of small changes and fixes
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-
Property svn:eol-style set to
native
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File size:
339 bytes
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Line | |
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1 | ADD_SOURCE_FILES(ORXONOX_SRC_FILES |
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2 | WorldEntity.cc |
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3 | PositionableEntity.cc |
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4 | MovableEntity.cc |
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5 | ControllableEntity.cc |
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6 | Model.cc |
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7 | Billboard.cc |
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8 | BlinkingBillboard.cc |
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9 | Light.cc |
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10 | Camera.cc |
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11 | CameraPosition.cc |
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12 | SpawnPoint.cc |
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13 | ParticleEmitter.cc |
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14 | ParticleSpawner.cc |
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15 | # Backlight.cc |
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16 | ) |
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17 | |
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18 | ADD_SUBDIRECTORY(pawns) |
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19 | ADD_SUBDIRECTORY(triggers) |
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