Last change
on this file since 341 was
341,
checked in by rgrieder, 16 years ago
|
- removed folder src/class_hierarchy
- removed a few unnec. files in src/
- added a few files in src/orxonox to make weapon system and hud work
- restructured all CMLs
- adjusted all the #include directives (only one include directory now: src)
- moved ENET library linkage to CML in src/orxonox
|
File size:
400 bytes
|
Rev | Line | |
---|
[164] | 1 | #include <vector> |
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| 2 | |
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[341] | 3 | #include "xml/xmlParser.h" |
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[164] | 4 | #include "Light.h" |
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| 5 | |
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| 6 | #ifndef __MODULE_LIGHTMANAGER__ |
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| 7 | #define __MODULE_LIGHTMANAGER__ |
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| 8 | |
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| 9 | namespace light |
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| 10 | { |
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| 11 | class LightManager() |
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| 12 | { |
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| 13 | public: |
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| 14 | LightManager(); |
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| 15 | ~LightManager(); |
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| 16 | void loadParams(XMLNode xml); |
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| 17 | |
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| 18 | private: |
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| 19 | float ambient_r_; |
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| 20 | float ambient_g_; |
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| 21 | float ambient_b_; |
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| 22 | vector<Light> elements_; |
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| 23 | }; |
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| 24 | } |
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| 25 | |
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| 26 | #endif |
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