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Last change
on this file since 346 was
346,
checked in by rgrieder, 18 years ago
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- adjusted the entire source to compile under windows visual studio too:
- added some ugly conversions
- changed some illegal code pieces (gcc however accepted it)
- added a few files from reto's framework to evade linker errors (no more dynamic linking)
- inserted some 'return true' to justify the return type
- excluded the levelLoader in the orxonox.cc (couldn't make it work, parsing error)
- wrote about 5 code #branches to compensate for missing usleep() under windows
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File size:
519 bytes
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| Line | |
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| 1 | |
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| 2 | #include "xml/xmlParser.h" |
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| 3 | #include "LightManager.h" |
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| 4 | |
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| 5 | namespace light |
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| 6 | { |
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| 7 | LightManager::LightManager() |
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| 8 | { |
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| 9 | std::vector<Light> elements_ = *(new std::vector<Light>); |
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| 10 | } |
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| 11 | |
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| 12 | void LightManager::loadParams(XMLNode xml) |
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| 13 | { |
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| 14 | if (!xml.isEmpty()) |
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| 15 | { |
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| 16 | int nLights = xml.nChildNode((const wchar_t*)"light"); |
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| 17 | for (int i=0; i<nLights;i++) |
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| 18 | { |
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| 19 | Light l = *(new Light(xml.getChildNode((const wchar_t*)"light",i))); |
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| 20 | this->elements_.insert(elements_.end(),l); |
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| 21 | } |
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| 22 | } |
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| 23 | |
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| 24 | } |
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| 25 | |
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| 26 | |
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| 27 | } |
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| 28 | |
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