Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/branches/AI_HS15/src/orxonox/controllers/FleetController.h @ 10719

Last change on this file since 10719 was 10719, checked in by gania, 10 years ago

All compiling, WingmanControllers actually find LeaderControllers and connect to them, SectionControllers find DivisionControllers and connect. TODO write tick functions, helper functions to CommonController

File size: 2.8 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      Dominik Solenicki
26 *
27 */
28
29#ifndef _FleetController_H__
30#define _FleetController_H__
31
32#include "controllers/Controller.h"
33#include "controllers/DivisionController.h"
34#include "controllers/LeaderController.h"
35#include "controllers/WingmanController.h"
36
37#include "OrxonoxPrereqs.h"
38#include "core/class/Super.h"
39#include "core/CoreIncludes.h"
40
41
42#include <vector>
43#include "util/Math.h"
44#include <climits>
45
46#include "tools/Timer.h"
47#include "tools/interfaces/Tickable.h"
48
49#include "worldentities/ControllableEntity.h"
50#include "worldentities/pawns/SpaceShip.h"
51#include "worldentities/pawns/Pawn.h"
52#include "worldentities/pawns/TeamBaseMatchBase.h"
53
54
55
56namespace orxonox
57{   
58
59    class _OrxonoxExport FleetController : public Controller, public Tickable
60    {
61        public:
62          FleetController(Context* context);
63          virtual ~FleetController();
64
65          virtual void tick(float dt); //<! Carrying out the targets set in action().
66
67          virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
68
69          //gameGoal_ is to be set in XML
70          //DOMINATE is default, makes AI want to be the only team alive
71          //MOVE makes a fleet move to a set absolute position (set in variable goalPosition_)
72          //DESTROY makes a fleet destroy a target (set in variable goalTarget_)
73          //PROTECT makes a fleet protect a target (set in variable goalProtect_)
74          enum GameGoal {DOMINATE, MOVE, DESTROY, PROTECT};
75         
76         
77
78
79        protected:
80
81           
82            GameGoal gameGoal_;
83            Vector3* goalPosition_;
84            WeakPtr<Pawn> goalTarget_;
85            WeakPtr<Pawn> goalProtect_;
86
87            virtual void action();
88        private:
89            int nTicks_;
90            bool bTicked_;
91
92            std::vector<WeakPtr<DivisionController> > divisions_;
93            //Timer actionTimer_; //<! Regularly calls action().
94
95    };
96}
97
98#endif /* _FleetController_H__ */
Note: See TracBrowser for help on using the repository browser.