| 1 | /* |
|---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
|---|
| 3 | * > www.orxonox.net < |
|---|
| 4 | * |
|---|
| 5 | * |
|---|
| 6 | * License notice: |
|---|
| 7 | * |
|---|
| 8 | * This program is free software; you can redistribute it and/or |
|---|
| 9 | * modify it under the terms of the GNU General Public License |
|---|
| 10 | * as published by the Free Software Foundation; either version 2 |
|---|
| 11 | * of the License, or (at your option) any later version. |
|---|
| 12 | * |
|---|
| 13 | * This program is distributed in the hope that it will be useful, |
|---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
|---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|---|
| 16 | * GNU General Public License for more details. |
|---|
| 17 | * |
|---|
| 18 | * You should have received a copy of the GNU General Public License |
|---|
| 19 | * along with this program; if not, write to the Free Software |
|---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
|---|
| 21 | * |
|---|
| 22 | * Author: |
|---|
| 23 | * Fabian 'x3n' Landau |
|---|
| 24 | * Co-authors: |
|---|
| 25 | * Dominik Solenicki |
|---|
| 26 | * |
|---|
| 27 | */ |
|---|
| 28 | |
|---|
| 29 | #include "DivisionController.h" |
|---|
| 30 | |
|---|
| 31 | |
|---|
| 32 | namespace orxonox |
|---|
| 33 | { |
|---|
| 34 | |
|---|
| 35 | RegisterClass(DivisionController); |
|---|
| 36 | static const float ACTION_INTERVAL = 1.0f; |
|---|
| 37 | |
|---|
| 38 | DivisionController::DivisionController(Context* context) : LeaderController(context) |
|---|
| 39 | { |
|---|
| 40 | RegisterObject(DivisionController); |
|---|
| 41 | this->setFormationMode(WALL); |
|---|
| 42 | |
|---|
| 43 | bIsDivisionLeader_ = true; |
|---|
| 44 | this->myFollower_ = 0; |
|---|
| 45 | this->myWingman_ = 0; |
|---|
| 46 | this->actionTimer_.setTimer(ACTION_INTERVAL, true, createExecutor(createFunctor(&DivisionController::action, this))); |
|---|
| 47 | |
|---|
| 48 | } |
|---|
| 49 | |
|---|
| 50 | DivisionController::~DivisionController() |
|---|
| 51 | { |
|---|
| 52 | |
|---|
| 53 | } |
|---|
| 54 | void DivisionController::tick(float dt) |
|---|
| 55 | { |
|---|
| 56 | SUPER(DivisionController, tick, dt); |
|---|
| 57 | |
|---|
| 58 | } |
|---|
| 59 | void DivisionController::action() |
|---|
| 60 | { |
|---|
| 61 | /* setDesiredPositionOfFollower(); |
|---|
| 62 | setDesiredPositionOfWingman();*/ |
|---|
| 63 | } |
|---|
| 64 | |
|---|
| 65 | bool DivisionController::setFollower(LeaderController* myFollower) |
|---|
| 66 | { |
|---|
| 67 | if (!this->myFollower_) |
|---|
| 68 | { |
|---|
| 69 | this->myFollower_ = myFollower; |
|---|
| 70 | return true; |
|---|
| 71 | } |
|---|
| 72 | else |
|---|
| 73 | { |
|---|
| 74 | return false; |
|---|
| 75 | } |
|---|
| 76 | } |
|---|
| 77 | |
|---|
| 78 | /* void DivisionController::setDesiredPositionOfWingman() |
|---|
| 79 | { |
|---|
| 80 | if (!this->myWingman_) |
|---|
| 81 | return; |
|---|
| 82 | |
|---|
| 83 | switch (this->formationMode_){ |
|---|
| 84 | case WALL: |
|---|
| 85 | { |
|---|
| 86 | myWingman_->desiredRelativePosition_ = new Vector3 (200, 0, 0); |
|---|
| 87 | break; |
|---|
| 88 | } |
|---|
| 89 | case FINGER4: |
|---|
| 90 | { |
|---|
| 91 | break; |
|---|
| 92 | } |
|---|
| 93 | case VEE: |
|---|
| 94 | { |
|---|
| 95 | break; |
|---|
| 96 | } |
|---|
| 97 | case DIAMOND: |
|---|
| 98 | { |
|---|
| 99 | break; |
|---|
| 100 | } |
|---|
| 101 | } |
|---|
| 102 | |
|---|
| 103 | } |
|---|
| 104 | void DivisionController::setDesiredPositionOfFollower() |
|---|
| 105 | { |
|---|
| 106 | if (!this->myFollower_) |
|---|
| 107 | return; |
|---|
| 108 | |
|---|
| 109 | switch (this->formationMode_){ |
|---|
| 110 | case WALL: |
|---|
| 111 | { |
|---|
| 112 | myWingman_->desiredRelativePosition_ = new Vector3 (-200, 0, 0); |
|---|
| 113 | break; |
|---|
| 114 | } |
|---|
| 115 | case FINGER4: |
|---|
| 116 | { |
|---|
| 117 | break; |
|---|
| 118 | } |
|---|
| 119 | case VEE: |
|---|
| 120 | { |
|---|
| 121 | break; |
|---|
| 122 | } |
|---|
| 123 | case DIAMOND: |
|---|
| 124 | { |
|---|
| 125 | break; |
|---|
| 126 | } |
|---|
| 127 | } |
|---|
| 128 | |
|---|
| 129 | }*/ |
|---|
| 130 | void DivisionController::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
|---|
| 131 | { |
|---|
| 132 | SUPER(DivisionController, XMLPort, xmlelement, mode); |
|---|
| 133 | |
|---|
| 134 | //XMLPortParam(DivisionController, "target_", setTarget, getTarget, xmlelement, mode).defaultValues(100.0f); |
|---|
| 135 | } |
|---|
| 136 | |
|---|
| 137 | |
|---|
| 138 | |
|---|
| 139 | |
|---|
| 140 | } |
|---|