= Project Work = == Milestones == * 19.04.06: '''Choose the Project and start of the project design (1 week)''' 1. UML-diagram of you modules. 1. Timetable 1. Organize your group, and decide who is responsible for what. * 26.04.06: '''Start of implementation (5 weeks)''' 1. Write header files. (empty functions) 1. Implement the sources * 24.05.06: '''Implementation stop, review in teams and design resync (1day)''' 1. Show what you did, and how it will go on. * 24.05.06: '''Continue implementation and begin content creation (3 weeks)''' 1. From now on the media files will me created (models, textures, worlds, films,...) 1. The source implementation will continue and finish as fast as possible * 07.06.06: '''Project freeze: debug and documentation session (1 week)''' 1. Use GDB 1. Use Valgrind 1. Document with doxygen 1. Write a Module description on the wiki * 14.06.06: '''Code finished and working perfectly''' * 28.06.06: '''Content finished: all models work, the world is playable''' * 05.07.06: '''Convention and big show''' == Topics == === Framework === || Network || #132 || Chrigi || || BSP World Model || #133 || Claudio || || Reflective Water || || Stefan || || Artificial Intelligence || #134 || || Scripting Engine || #115 || Silvan || || Mission Manager || #91 || === Graphics Engine === || Weather Effects Manager || #135 || David, Andi || || Alternative Model Format || #136 || || Ingame GUI || #104, milestone:0.3.7_gui || || Advanced OpenGL Topics and Shaders || milestone:0.3.6_graphics_and_performance || === Content Creation === || Creating Models, Textures and Artwork || || Benjamin || Creating Concept Paper for Orx ||#129 || Beni K. || || Orxonox homepage reimplementation || || Please see the [wiki:Projects Chosen Project] to see who made what