= Network = == Client/Server Synchronization == http://www.gamedev.net/community/forums/topic.asp?topic_id=369582 - sending bullet information * [http://www.isoc.org/INET97/proceedings/F3/F3_1.HTM Characteristics of UDP Packet Loss: Effect of TCP Traffic] * [http://www.wand.net.nz/old/wand/publications/xing_thesis/node21.html Analysis of end-to-end Internet traffic dynamics] * [http://www.slac.stanford.edu/xorg/nmtf/nmtf.html ESnet Network Monitoring Task Force (NMTF)] * [http://www.csm.ornl.gov/~dunigan/netperf/netlinks.html links collection]