The dynamicmatch is a game type where you switch dynamically between three parties and have to adopt your behavior accordingly. == The different parties == ||'''Party'''||'''Default Color'''||'''Rating'''|| ||Killer||green||superior party|| ||Chaser||red||regular party|| ||Victim||blue||minor party|| == Beginning – the Selcetion Phase == Everyone starts as chaser. As long as there are not enough killers and victims, every player can change his party and/or the party of other players by shooting at them. Generally the selection phase is very short and is followed directly by the main phase. == Rules for the Main Phase == ||Party||Score||Party Switch||Defence|| ||Killer||kill Chaser (20 points per kill)||Shoot Victim|| ||Chaser||shoot Victim (1 point per shot)|| || Kill Killer || ||Victim||avoid being shot (X points per second)||Shoot Chaser|| == End of Game == The game ends after 3 minutes. The player with the highest score wins. == Miscellanous == * The minimum number of players recommended is four. * You can loose points for friendly fire, is friendly fire is turned on. == Config values == ||Value||Default||Effect|| ||bool friendlyfire||true||Turn on/off friendlyfire|| ||bool tutorial||true||Turn on/off infomessages|| ||float gameTime_||180.0||Time in seconds how long a match lasts|| ||ColourValue colours[]||red||chaser's color|| ||ColourValue colours[]||blue||victim's color|| ||ColourValue colours[]||green||killer's color||