= Release ToDo = This page is intended to be a short summary (just a sketch) about the problems to be solved and the missing features to be implemented before the great Release. Please feel free to add everything that comes to your mind. The following list is based on previous discussions (on ThinkTanks and in the forum) || ''Name'' || ''Severity'' || ''Ticket'' || ''Responsibility'' || ''Description'' || ''Solved'' || || Tutorial Level || high || ? || damian || Create a tutorial level to introduce people new to Orxonox || || || Levels || normal || ? || ? || Create some great Single- and Multiplayer levels || || || Usability || normal || ? || fabian, ? || Improve usability (Mouse, Spawn, Bloom-Shader, ...) || || || A.I. || normal || ? || johannes || Improve A.I. (e.g. Quiver-Bots) || || || Level list || normal || ? || damian || Clean up Level list || x || || Data || low || ? || ? || Clean up data repositories and reduce size to a minimum (create extra data repos) || || || Licensing || high || ? || ? || Clear license questions || || || Console Commands || low || ? || ? || hide Console Command Cheats || || || Autopilot || high || ? || ? || We definitely need an autopilot because our universe is so big ||