= Sound = Sound will use the [http://openal.org OpenAL library].[[BR]] Development happens in the sound branch ;-) == ''First Step'' (current) == Creation of a C++ wrapper around OpenAL with the following objects: * OpenAL::Device * OpenAL::Context * OpenAL::Listener * OpenAL::Source * OpenAL::Buffer The wrapper will be located in src/oal++. == Second Step == Integrate the sound into the framework. == Third Step == Patch current code to use the sound subsystem.