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Oct 13, 2015:

6:11 PM Changeset [10651] by gania
Old AIController default behaviour is commented out

Oct 12, 2015:

10:57 PM Changeset [10650] by fvultier
There is now a spaceship that uses the gravity bomb. Minor …
6:40 PM Changeset [10649] by paulsc
Added waypoint-transporter and music
6:28 PM Changeset [10648] by fvultier
Removed EnergyDrink Weapon from SpaceshipASSFF. Improved documentation …
3:16 PM Changeset [10647] by hzuellig
deleted
3:15 PM Changeset [10646] by hzuellig
test&textfiles
3:14 PM Changeset [10645] by bhatiab
Added Transporter to level…
3:06 PM Changeset [10644] by fvultier
New branch for PPS
2:52 PM content/LevelHowTo edited by fvultier
(diff)
2:31 PM Changeset [10643] by gstalder
testphase
2:27 PM Changeset [10642] by paulsc
First campaing level added
2:22 PM Changeset [10641] by fvultier
New branch for PPS
2:22 PM Changeset [10640] by fvultier
New branch for PPS
2:20 PM Changeset [10639] by fvultier
New branch for PPS
2:20 PM Changeset [10638] by meierman
fuck
2:19 PM Changeset [10637] by fvultier
New branch for PPS
2:09 PM Changeset [10636] by gstalder
schwach
2:08 PM Changeset [10635] by meierman
testerman
2:06 PM Changeset [10634] by gstalder
blabla
1:53 PM Changeset [10633] by maxima
New branch for PPS.

Oct 10, 2015:

7:55 PM Changeset [10632] by fvultier
Removed useless code (artifacts from copy-paste) in the Jump minigame.
6:38 PM Changeset [10631] by landauf
the AI sometimes selected its own ship as target while it was steering …
6:36 PM Changeset [10630] by landauf
avoid division by zero errors (happened e.g. if 'myposition' and …
6:23 PM content/LevelHowTo edited by fvultier
(diff)
4:49 PM content/LevelHowTo edited by fvultier
(diff)
4:34 PM Changeset [10629] by fvultier
Merged towerdefenseFabien branch back to trunk. The towerdefense …
11:40 AM Changeset [10628] by landauf
addendum to r10626 → pass the collision shape to Pawn::damage

Oct 8, 2015:

9:49 PM code/doc edited by landauf
(diff)
9:49 PM code/doc edited by landauf
(diff)
9:47 PM code/doc edited by landauf
(diff)
9:45 PM orxonox-libraries-runtime.png attached to code/doc by landauf
9:45 PM orxonox-libraries-overview.png attached to code/doc by landauf

Oct 6, 2015:

9:37 PM Changeset [10627] by fvultier
Minor improvements. Use of the Munition class.

Oct 5, 2015:

3:43 PM pps/tutorial edited by fvultier
(diff)
3:34 PM Changeset [10626] by zifloria
Fixed more of the same bug. Tower defense was also affected
3:28 PM Changeset [10625] by zifloria
Fixed OrxonoxArcade. Points are awarded again. The problem was that I …

Oct 4, 2015:

9:38 PM content/LevelHowTo edited by fvultier
Minor changes for the PPS HS15 (diff)
9:37 PM code/doc/CoreIncludes edited by landauf
(diff)
9:35 PM code/howto/XMLPort edited by landauf
(diff)
9:12 PM Changeset [10624] by landauf
merged branch core7 back to trunk
8:37 PM Changeset [10623] by landauf
removed branches from FS15
3:45 PM Changeset [10622] by landauf
merged branch presentationFS15merge back to trunk
3:30 PM Changeset [10621] by landauf
don't call srand()! this is already done by Core. also fixed some …
3:18 PM Changeset [10620] by landauf
use our internal definition of pi
2:30 PM Changeset [10619] by landauf
eol-style native
2:23 PM Changeset [10618] by landauf
tabs → spaces
2:18 PM Changeset [10617] by landauf
added new levels and modified ship definitions from branch presentationFS15
12:20 PM Changeset [10616] by landauf
merged branch weaponFS15 (but without changes in weaponSettingsAssff.oxi)
12:18 PM Changeset [10615] by landauf
merged branch towerdefenseFS15
12:16 PM Changeset [10614] by landauf
merged branch SciptableControllerFS15
12:15 PM Changeset [10613] by landauf
merged branch ParticleEffectsFS15 (but without changes in …
12:13 PM Changeset [10612] by landauf
merged branch multiplayerFS15
12:12 PM Changeset [10611] by landauf
merged branch formationFS15
12:11 PM Changeset [10610] by landauf
merged branch clangenb
11:51 AM Changeset [10609] by landauf
merged r10499 from presentationFS15 into this branch

Oct 2, 2015:

11:03 PM Changeset [10608] by fvultier
Improved documentation
10:48 PM Changeset [10607] by fvultier
Models for the ice gun (weapon used in the tower defense minigame)
10:46 PM Changeset [10606] by fvultier
The most expensive tower fires now a new weapon: The Ice gun; a weapon …

Sep 30, 2015:

1:56 PM pps/tutorial edited by maxima
(diff)

Sep 28, 2015:

9:45 AM pps/main edited by maxima
(diff)

Sep 27, 2015:

10:39 PM Changeset [10605] by landauf
added changes from presentationFS15 branch
10:35 PM Changeset [10604] by landauf
corrected include paths
10:29 PM Changeset [10603] by landauf
cleanup: empty level is empty again & tabs→spaces.
10:15 PM Changeset [10602] by landauf
more cleanup
10:03 PM Changeset [10601] by landauf
cleanup: empty level is empty again & tabs→spaces.
9:11 PM Changeset [10600] by landauf
fixed warnings
2:02 PM Changeset [10599] by landauf
removed unused branch
2:01 PM Changeset [10598] by landauf
cleanup: empty level is empty again & tabs→spaces.
1:56 PM Changeset [10597] by landauf
cleanup: tabs→spaces
12:32 PM Changeset [10596] by landauf
cleanup: empty level is empty again & tabs→spaces.
12:11 PM Changeset [10595] by landauf
created new branch to merge all branches from FS15 in a clean way

Sep 25, 2015:

1:56 PM Changeset [10594] by fvultier
improved documentation

Sep 24, 2015:

1:25 PM Changeset [10593] by fvultier
Effects for the new Weapon (SpilitGun)
1:23 PM Changeset [10592] by fvultier
New Weapon for the towerDefense minigame: The SplitGun, a weapon that …

Sep 21, 2015:

3:37 PM pps/main edited by fvultier
(diff)
3:30 PM Ticket #425 (Explosion parts for spaceships and other objects) created by fvultier
A new feature since HS15 is that every spaceship or other object may …
2:54 PM pps/main edited by fvultier
(diff)
2:41 PM Ticket #424 (New Waepons/Improve the weapon class) created by fvultier
The Weapon class of Orxonox is very limited. The procedure of shooting …
2:21 PM pps/main edited by fvultier
(diff)
1:00 PM pps/main edited by fvultier
(diff)

Sep 20, 2015:

4:41 PM ColorExamples created by admin
4:22 PM EntitiesExamples created by admin
4:19 PM PhrasesExamples created by admin
4:19 PM IconsExamples created by admin
4:14 PM BoxExamples edited by admin
(diff)
4:11 PM BoxExamples edited by admin
(diff)
4:02 PM Icons created by admin
4:02 PM Symbols created by admin
12:41 PM BoxExamples edited by admin
(diff)
12:41 PM BoxExamples edited by admin
(diff)
12:40 PM BoxExamples edited by admin
(diff)
12:40 PM BoxExamples edited by admin
(diff)
12:39 PM BoxExamples edited by admin
(diff)
12:39 PM BoxExamples edited by admin
(diff)
12:39 PM BoxExamples edited by admin
(diff)
12:38 PM BoxExamples edited by admin
(diff)
12:38 PM BoxExamples edited by admin
(diff)
12:34 PM BoxExamples edited by admin
(diff)
12:31 PM BoxExamples edited by admin
(diff)
12:27 PM BoxExamples created by admin
12:27 PM MacroList edited by admin
(diff)
12:26 PM MacroList created by admin

Sep 18, 2015:

9:39 AM dev/LinuxUbuntu edited by zifloria
(diff)
9:28 AM dev/LinuxUbuntu edited by zifloria
(diff)

Sep 17, 2015:

3:32 PM Changeset [10591] by fvultier
Different wave types with different enemies. New field type: obstacle. …
2:19 PM Changeset [10590] by fvultier
improved models

Sep 15, 2015:

4:48 PM Changeset [10589] by landauf
enemies can be killed by towers → the WeakPtr returns NULL → remove …
4:44 PM Changeset [10588] by landauf
use the new entity as waypoint (each WaypointController will destroy …
4:43 PM Changeset [10587] by landauf
use list instead of vector - list is better suited for removing elements
2:20 PM Changeset [10586] by fvultier
Removed unuses classes and templates. The enemies move now along a …

Sep 13, 2015:

6:13 PM Changeset [10585] by fvultier
Create new branch for the tower defense minigame with new features.
5:58 PM Changeset [10584] by fvultier
New models for the tower defense mingame
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