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Jun 7, 2015:

3:24 PM Changeset [10544] by landauf
fixed tests
2:50 PM Changeset [10543] by landauf
create and destroy root-context in a controlled manner
2:16 PM Changeset [10542] by landauf
clean and explicit setup/shutdown of singletons that are used by …
1:53 PM Changeset [10541] by landauf
fixed include paths
1:11 PM Changeset [10540] by landauf
moved DynLib and DynLibManager into module sub-directory
12:10 PM Changeset [10539] by landauf
destroy objects before deleting identifiers (when unloading a module)
11:57 AM Changeset [10538] by landauf
now that the order of initialization is well defined (first …
10:56 AM Changeset [10537] by landauf
made some functions private in ClassIdentifier
12:12 AM Changeset [10536] by landauf
unload in reversed order

Jun 6, 2015:

11:52 PM Changeset [10535] by landauf
statically initialized instances are now registered with a type. …
6:24 PM Changeset [10534] by landauf
fix
6:12 PM Changeset [10533] by landauf
fixed tests
4:38 PM Changeset [10532] by landauf
use CoreStaticInitializationHandler to initialize core instances
3:56 PM Changeset [10531] by landauf
added draft for StaticInitializationHandler
2:45 PM Changeset [10530] by landauf
statically initialized instances may contain a type. currently not used.
12:38 PM Changeset [10529] by landauf
find VLD (the path in the PATH variable points to bin/WinXX, so we …
12:37 PM Changeset [10528] by landauf
destroy singleton when wrapper is destroyed
10:43 AM Changeset [10527] by landauf
unload modules, unload and destroy all statically initialized instances
10:37 AM Changeset [10526] by landauf
identifier removes itself from all related identifiers when being destroyed

Jun 4, 2015:

11:09 PM Changeset [10525] by landauf
unload debug overly while unloading graphics
10:37 PM WikiStart edited by landauf
(diff)
10:37 PM ~archive/News edited by landauf
(diff)
10:32 PM Changeset [10524] by landauf
unload graphics when the game exits

May 31, 2015:

2:46 PM Changeset [10523] by landauf
bugfix: DynLib::mName must be equal to the string in the …
2:24 PM Changeset [10522] by landauf
remove StaticallyInitializedInstance from the same module where it was …
1:41 PM Changeset [10521] by landauf
bugfix: the wrong set was used
11:54 AM Changeset [10520] by landauf
StaticallyInitializedInstances are now responsible to delete the …
11:26 AM Changeset [10519] by landauf
only verify freshly initialized identifiers
10:56 AM Changeset [10518] by landauf
load modules AFTER core was initialized. load each module with a …
10:54 AM Changeset [10517] by landauf
activating a scopelistener right after registering may not be the best …
10:38 AM Changeset [10516] by landauf
fixed compilation error on buildserver
10:26 AM Changeset [10515] by landauf
if the scope is already active when a scopelistener is registered, …
10:22 AM Changeset [10514] by landauf
don't store scope in ScopeListener - instead register the listener in …
10:14 AM Changeset [10513] by landauf
refactoring: moved code from Scope.h into ScopeManager

May 30, 2015:

10:59 PM Changeset [10512] by landauf
fixed issue: Class(T) may not be allowed in …
9:59 PM Changeset [10511] by landauf
bugfix: comparison function was not symmetric. e.g. two …
1:13 PM Changeset [10510] by landauf
fixed CMakeLists.txt
12:22 PM Changeset [10509] by landauf
moved static application paths (root, executable, modules) into new …
10:18 AM Changeset [10508] by landauf
removed unused code from Loader
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