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Aug 30, 2008:

1:16 AM Changeset [1683] by landauf
removed some outcommented lines (I did this in a separate commit …
12:40 AM Changeset [1682] by landauf
- added several "delete"s to the destructors of some core classes. - …

Aug 29, 2008:

8:06 PM Changeset [1681] by rgrieder
- updated msvc files - removed annoying run-time check error. Variable …
2:17 AM Changeset [1680] by landauf
added AI ships to the levelfile
12:08 AM Changeset [1679] by landauf
removed some warnings on other versions of gcc
12:03 AM Changeset [1678] by landauf
removed an older compiler error caused by removing the PRINTF macro …

Aug 28, 2008:

11:54 PM Changeset [1677] by landauf
added Super.h… looks like I'm out of practice ;)
11:50 PM Changeset [1676] by landauf
a first test-version of my super-macro tested with a testfunction in …
8:34 PM Changeset [1675] by rgrieder
Please always set svn property eol-style to 'native'. That avoids …
8:30 PM Changeset [1674] by rgrieder
- Wrote Clock() class: It starts an internal clock when GSRoot starts …

Aug 27, 2008:

10:35 PM Changeset [1673] by rgrieder
changes default state to "gui" instead of "standalone". That shows the …
10:34 PM Changeset [5164] by rgrieder
some adjustments to the c++ code
10:21 PM Changeset [1672] by rgrieder
- Changed GameState so that the new RootGameState can override 2 …

Aug 26, 2008:

5:03 PM Changeset [1671] by bknecht
Only some minor changes in the Trigger. I need to acclimatize to …
4:26 PM Changeset [1670] by rgrieder
Still working on the GameStates, but I have to save the work because …
1:19 AM Changeset [1669] by scheusso
forgot something ;)
12:54 AM Changeset [1668] by scheusso
removed an include
12:52 AM Changeset [1667] by scheusso
not needed
12:52 AM Changeset [1666] by scheusso
a hole lot of changes: - changes in structure concerning client/server …

Aug 24, 2008:

12:20 PM Changeset [1665] by rgrieder
gcc and CMake adjustments

Aug 21, 2008:

9:23 PM Changeset [1664] by rgrieder
- Finished CommandLineArgument completely. You can also use …

Aug 20, 2008:

10:30 PM Changeset [1663] by rgrieder
Added CommandLine class. You can now call SetCommandLineArgument like …

Aug 19, 2008:

8:12 PM Changeset [1662] by rgrieder
- Changed static Executor/Functor in ConsoleCommand to generic one …

Aug 18, 2008:

9:17 PM Changeset [1661] by rgrieder
started implementing the GameStates. Not much for now, but most of the …
5:37 PM Changeset in downloads [30] by rgrieder
added a folder to store dependencies that are managed by one cmake command.

Aug 17, 2008:

7:27 PM Changeset [1660] by rgrieder
GameState class added. Tested and working, but now comes the hard …

Aug 14, 2008:

9:41 PM Changeset [1659] by rgrieder
reload feature tested and works under windows, but only with one joy …
8:52 PM Changeset [1658] by rgrieder
ConfigFileManager::getSingleton —> getInstance()

Aug 13, 2008:

6:06 PM Changeset [1657] by rgrieder
removed hud, input and gcc43 branches

Aug 11, 2008:

12:21 PM Ticket #244 (Check for OIS) closed by bknecht
worksforme
12:20 PM Ticket #254 (function test of simple client <-> server connection) closed by bknecht
fixed
12:19 PM Ticket #248 (Key mapping) closed by bknecht
fixed
12:17 PM Ticket #252 (HUD: Modules) closed by bknecht
fixed

Aug 10, 2008:

9:43 PM Changeset [1656] by rgrieder
added reloading support for the InputManager. This could be useful …

Aug 5, 2008:

9:55 PM Changeset [1655] by rgrieder
fixed a copy&paste bug in ObjectListBase.h
9:55 PM Changeset [1654] by rgrieder
forgot getSingleton in Orxonox.cc There are now only three classes …
9:50 PM Changeset [1653] by rgrieder
- getInstance is probably more suitable than getSingleton (as x3n has …

Aug 4, 2008:

6:26 PM code/GameStates edited by rgrieder
(diff)
6:26 PM code/GameStates edited by rgrieder
(diff)
6:25 PM code/GameStates edited by rgrieder
(diff)
6:24 PM code/GameStates edited by rgrieder
(diff)
6:23 PM hierarchy2.png attached to code/GameStates by rgrieder
Current game state hierarchy
6:22 PM code/GameStates created by rgrieder
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