﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	version	resolution	keywords	cc	i_links	o_links
89	Saveability	bensch	patrick	"= Saveability =

for saving purposes most classes, that are not automatically loaded by the level, or are unstatic (e.g Player/NPC's) need a save routine if one wants to be able to save the Level on the Go... 

Also states of the weapons, energy and Points have to be saved for each WorldEntity"	task	new	critical	Old Orxonox tickets orx-v0	GameLoader						
