id,summary,reporter,owner,description,type,status,priority,milestone,component,version,resolution,keywords,cc,i_links,o_links 89,Saveability,bensch,patrick,"= Saveability = for saving purposes most classes, that are not automatically loaded by the level, or are unstatic (e.g Player/NPC's) need a save routine if one wants to be able to save the Level on the Go... Also states of the weapons, energy and Points have to be saved for each WorldEntity",task,new,critical,Old Orxonox tickets orx-v0,GameLoader,,,,,,