﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	version	resolution	keywords	cc	i_links	o_links
51	Fog	patrick	patrick	"The goat is to implement some fog functions for the world. There should be some predefined fog-filters, and an ability to add volumetric fog to a game scene.

 * References:
   * [http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=41 volumetric fog]
   * [http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=16 simple fog]"	defect	closed	minor	Old Orxonox tickets orx-v0	GraphicsEngine		fixed				
