﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	version	resolution	keywords	cc	i_links	o_links
50	video player	patrick	hdavid stefalie	"The goal is to implement a video player, that renders an .avi stream onto a SDL 2D texture so it can be viewed on any object in the world and specialy as a screen of desired size.

 * Requirements:
   * encode avi file format films BONUS: compressed avi file format
   * interprete it as a bitmap texture
   * display the texture 1) as a screen 2) as object in the world
 * References:
   * [http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=35 nehe opengl avi player]"	defect	closed	minor	0.3.5_playability orx-v0	GeneralFramework		fixed				
