﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	version	resolution	keywords	cc	i_links	o_links
420	Collisionshapes from Model - Autocollisionshapes	jo	nobody	"So far the collisionshapes approximates our models using cubes and spheres. That is sufficient for most applications.
On the other hand it takes a lot of time and effort to approximate a large model and there always will be errors.

We need the feature to be able to generate collisionshapes by the model:

<Model ... hasautocollisionshape = true />

I am quite sure that this problem already has been solved. Start your research in the ogre wiki and at the bullet development site."	PPS_project	new	minor	Version 0.3 Codename: Castor	Physics/ODE	0.1		PPS			
