﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	version	resolution	keywords	cc	i_links	o_links
406	Intelligent Formation	jo	nobody	" * It is already possible that a single player can ""command"" other bots of the same team, such that they follow him and align in a certain formation and such that they attack if necessary. But there is no management functionality to really make use of this.
At the moment the player has to press some buttons to make the bots do as wished.

 * Another project was able to show successfully that the controller of a controllable entity can be changed.

 * Create a new class that can be placed in a level (via XMLport), that spawns a pre defined number of player that follow the current player.
 * If the player's spaceship is destroyed, he automatically takes control over another spaceship of his crew.
 * If all spaceships are destroyed, let the mission be failed. (Such a callback function has been implemented in the Transporter.)"	task	new	minor	Version 0.3 Codename: Castor	misc	0.1		PPS			
