id,summary,reporter,owner,description,type,status,priority,milestone,component,version,resolution,keywords,cc,i_links,o_links 399,EMP Weapon,smerkli,nobody,"We could use some area-of-effect weapons, for example an EM-pulse that would make all the ships near the triggering ship go haywire. This would need an animation and some coding - Though for the animation, a simple shader effect could be used like the one in the Presentation HS11 level. [[Image(emp_weapon.jpg)]]",task,new,minor,Version 0.1 Codename: Arcturus,GameContent,0.0.4,,PPS,,,