﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	version	resolution	keywords	cc	i_links	o_links
387	Scoreboard 2.0	jo	nobody	"If you want to know how many enemies you have killed, simply press ""F2"" and the scoreboard appears. The current implementation is quite simple and has several needs for a refactoring:
 * multiplayer game support is needed.
 * a way to scroll horizontally and vertically is needed (horizontally for long player names and vertically for a long list of players)
 * what about a dynamical behaviour of the scoreboard? Probably show the 'best' player on top and the following players below. Or let the local player always be highlited.
 * there should be a more flexible/generic concept about what a player does score. An easy way would be to let the gametype define how the scoreboard is labeled. (maybe a gametype rather wants to display the 'points' gained and not the 'lives' taken.)"	task	new	minor	Version 0.1 Codename: Arcturus	HUD	0.0.4					
