id,summary,reporter,owner,description,type,status,priority,milestone,component,version,resolution,keywords,cc,i_links,o_links 381,Waypoints/Quest Guide,jo,nobody,"Waypoints are objects that help a player to find his way through a level. There should be several ways to show the player the way. A waypoint should: * be visible on the radar. * be visible in the game: * as marking of the waypoint position. * as way indicators (easy mode) from one waypoint to another. * Trigger an event if the player is in a certain range. * Maybe there are multiple types of waypoints. Such that mark a single points, other that are a volume in space, ... * Be visible only for the player it belongs to. So it needs to have an owner * Waypoints should be attachable to moving objects like a allied spaceship. See: http://forum.orxonox.net/viewtopic.php?f=24&t=624&start=15 Steps: - Learn how to add new C++ classes to Orxonox - Write general concept on paper - Implement your concept in C++ - Create a simple test level that demonstrates how to use the waypoints such that future level designers may use them - Write a documentation page for the Orxonox wiki",task,new,minor,Version 0.2 Codename: Bellatrix,GameContent,0.0.4,,PPS,,,