﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	version	resolution	keywords	cc	i_links	o_links
356	Big Ships	dafrick	nobody	"Create a big space vessel.

You will not only have to create the model in blender and texture it, but think about how it should act when being shot at (different parts of the ship can be destroyed separately), to that end it would be helpful to create separate models that are only joined to the full ship in XML (or C++), this would also work better with LoD (Level of Detail)."	task	closed	minor		GameContent	0.0.4	fixed	PPS			
