﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	version	resolution	keywords	cc	i_links	o_links
316	Non exclusive input mode	rgrieder	nobody	"As long as you are playing in full screen mode it makes sense to capture the input completely thus not allowing to communicate with the OS anymore (except Ctrl+C or Alt+tab of course). [[br]]
However when only having a window where orxonox GUI is shown, it would be very helpful to have that window behave like any other considering input. That means for instance that the mouse position must not jump when entering the window. [[br]]
Our input system (OIS) supports non exclusive input mode (just google it, there are some forum threads). The real issue however is getting CEGUI to display the right cursor position. [[br]] [[br]]

Furthermore it is not very useful to have non exclusive mode while playing, so this should only apply to the GUI mode."	defect	closed	minor	Version 0.3 Codename: Castor	AI		fixed	gui input exclusive			
