﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	version	resolution	keywords	cc	i_links	o_links
306	Extend Clock class	rgrieder	nobody	"The [wiki:Clock] class is used to precisely measure time by means of the operation system internal timer. When GameStates are ticked, they get a reference to a Clock object. But this may not be the only usage. Every Level needs to have a Clock that can be paused and resumed. [[br]]
That implies some changes in Clock: You have to be able to tick it from outside. I therefore suggest putting the current contents of Clock to a new RealTimeClock (or a suitable name) class and rewriting Clock so that it gets ticked with a RealTimeClock object (which supports getDeltaTime()). [[br]]
Feel free to examine the Clock class and its usage and then decide what is the best concept for us. The text above is only a suggestion. But clearly, this topic has to be dealt with soon."	enhancement	closed	minor	Version 0.3 Codename: Castor	misc	0.2.0	wontfix	clock, time			
