﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	version	resolution	keywords	cc	i_links	o_links
304	Convert Console	rgrieder	nobody	"The graphical representation of the in-game console is completely hard coded except for a few ConfigValues. You could abstract the console into one base class that can simply display text and a derivative that implements the Shell. [[br]]
In order to make things more configurable I recommend deriving from [wiki:HUD#OrxonoxOverlay OrxonoxOverlay] first to have XML support and an Ogre::Overlay abstraction. [[br]]
This ticket requires #303 to be completed."	enhancement	new	minor	Version 0.3 Codename: Castor	HUD	0.2.0		console, orxonoxoverlay			
