﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	version	resolution	keywords	cc	i_links	o_links
26	Material class update	bensch	bensch	"The Material class is only showing the diffuse mapping for the moment, and it should be possible to use it easily without model-class itself.
  * reimplement: 
    * The class needs some refitting, so it is easy, to create a Material nad very fast work with it.
    * there must be a Method create/define/change to initialize the Material.
    * there must be a function to initialize the material, so it can be loaded on the fly and be applyed to (a part of) a model.
  * Methods to add:
    * Bump-map, ambient-map, specular map and so on...
    * Possibly some predefinded textures like checker/noise/fog and so on -> put this inside a new File or texture.cc.
    * change function, to modify the Material, think about that a Material is also inside of a glList."	defect	closed	major	0.2.3-pre-alpha orx-v0	Importer		fixed				
