﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	version	resolution	keywords	cc	i_links	o_links
267	Improving the HUD	rgrieder		"== Outline ==
We currently only have 4 HUD elements:
 * Bar (SpeedBar, etc.)
 * Radar
 * Navigation (shows where the selected enemy is)
 * simple Text

Your job would be to write new items like different Bars, image sequences (to show different weapons) etc, and/or to improve the current HUD elements.

== Framework ==
At the moment the HUD is implemented as a collection of Orxonox Overlays, we want to change that, so you should use CEGUI (which is more powerful).
More information about the HUD framework can be found [wiki:/code/doc/HUD here].

Ressources: 
 * '''Wiki''' https://www.orxonox.net/wiki/code/doc/HUD
 * '''XML Port'''  https://www.orxonox.net/browser/code/trunk/data/overlays/HUD.oxo
 * '''Source Code''' https://www.orxonox.net/browser/code/trunk/src/modules/overlays/hud/HUDRadar.cc

[[Image(img_4968_free_lancer_001.jpg)]]
"	task	new	minor	Future Engine Features	HUD	0.2.0		PPS			
