﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	version	resolution	keywords	cc	i_links	o_links
167	Character System of the Player	patrick	patrick	"= Intro =
Orxonox needs some sort of RPG (role playing game) style character system. Its attributes could be: number of ship slots (number of weapons that can be carried by a space ship), reactor energy output, shield strength, ship hull strength, ship agility. The system performance depend on the energy that is assigned for each system.

= Goal = 
 * come up with a character system for Orxonox based on space-ship attributes
 * implement this character system into Orxonox

= Information Gathering =
 * most character attributs are currently implemented direct into the [https://dev.orxonox.net/browser/trunk/src/world_entities/world_entity.h WorldEntities]. This will change with this ticket
 * there is a very old approach for this problem [https://dev.orxonox.net/browser/trunk/src/world_entities/character_attributes.h old character system implementation]. But it's never been used. Perhaps you will be inspired by it.
 
= Implementation =
 * create a new class !CharacterSystem
 * add the character attributes to this class and write an interface
 * integrate the character attributs in a !WorldEntity"	task	reopened	critical	Old Orxonox tickets orx-v0	GeneralFramework						
