﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	version	resolution	keywords	cc	i_links	o_links
153	Vertex Array Models	patrick	nobody	"
Switch to vertex array model representation instead of opengl lists (that's what is used now). There are many resources about this topic online. Though there could be a problem defining multiple materials per vertex, at is is used by the .obj model.

here is a basic idea of how to make the arrays:
 * http://www.gamedev.net/community/forums/topic.asp?topic_id=418898"	enhancement	new	major	Old Orxonox tickets orx-v0	GraphicsEngine						
