id summary reporter owner description type status priority milestone component version resolution keywords cc i_links o_links 153 Vertex Array Models patrick nobody " Switch to vertex array model representation instead of opengl lists (that's what is used now). There are many resources about this topic online. Though there could be a problem defining multiple materials per vertex, at is is used by the .obj model. here is a basic idea of how to make the arrays: * http://www.gamedev.net/community/forums/topic.asp?topic_id=418898" enhancement new major Old Orxonox tickets orx-v0 GraphicsEngine