﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	version	resolution	keywords	cc	i_links	o_links
12	smooth PNode	patrick	bensch	"implement a PNode (Parent Node) that doesn't follow its parent at once, but glides smoothly after it.

 * concrete use
   * camera that smoothly follows the player
   * a wingman that will follow you with a delay and smooth
 
 * requirements
   * set the delay of an action
   * set the smooth factor: how fast a child shall follow its parent

"	defect	closed	minor	feature-taks	Parenting	0.0.2	fixed				
