﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	version	resolution	keywords	cc	i_links	o_links
127	Dynamic Music	bknecht	nobody	"For better athmosphere in multiplayer games and especially for single player levels.[[br]]
Music should react on the game situation:[[br]]
 - Fast music, when having a great battle.[[br]]
 - Slow, quiet music when there are no enemies or exciting situations.

Music should also depend on the level. Dark levels should have ""dark"", scary music."	defect	new	minor	Old Orxonox tickets orx-v0	Sound						
