id,summary,reporter,owner,description,type,status,priority,milestone,component,version,resolution,keywords,cc,i_links,o_links 127,Dynamic Music,bknecht,nobody,"For better athmosphere in multiplayer games and especially for single player levels.[[br]] Music should react on the game situation:[[br]] - Fast music, when having a great battle.[[br]] - Slow, quiet music when there are no enemies or exciting situations. Music should also depend on the level. Dark levels should have ""dark"", scary music.",defect,new,minor,Old Orxonox tickets orx-v0,Sound,,,,,,