﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	version	resolution	keywords	cc	i_links	o_links
112	Power Ups	bensch	manuel	"= PowerUps =
The basics of getting new Stuff for your ships are encapsulated in PowerUps.
Some of them are already implemented in source:/trunk/src/world_entities/power_ups

== Todo ==
  * More and better looking power-ups
  * Power-UP system
 
== Implementation ==
  * The Power ups should be handled over a general System (maybe in power_up.h).
  * each power up does something else like more energy new weapon, invisibility... think of it.
  * The PowerUp-Engine should on power-up-grab relay the effect it has onto the destinationEntity"	defect	closed	minor	0.3.5_playability orx-v0	GeneralFramework		fixed				
